Path | Actions |
---|---|
Brute Force | |
Masochism | |
Poison & Bleed | |
Rage | |
Resilience | |
Vitality |
If the Attacker hasn't landed a hit in 6 seconds they begin to Degenerate, losing 100% of their total Health over 30 seconds.
Landing a hit removes the Degeneration and resets the timer.
The strength of this Degeneration is affected by Class Relationships.