By default, Ice Tempest is selected. If selecting a different Tempest in the Pre-Fight Screen, it becomes the new default. Default Tempests can be switched once per Fight.
When Power Locked or Power Drained, Tempests are removed for 8 seconds.
Activation of Tempests is unaffected by Ability Accuracy.
Ice Tempest: Gain Immunity to Coldsnap and Frostbite, and incoming Basic Attacks have a 60% chance to Glance. Glancing Hits cannot be Critical, deal 50% reduced damage, and suffer -100% Offensive Ability Accuracy.
Lightning Tempest: Decrease the potency of incoming Shock effects by 100% and each active Prowess adds 2% chance to Stun the Opponent on Hit for 0.9 second(s). Max 16% chance.