Squirrel Girl



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Class

skill

Tier

High Demi-God

Released

2020-01-09
Bleed
Tippy-Toe
large benefit from awakened ability
large benefit from high signature level

Tags

#Hero
#New Avengers
#Offensive: Damage Over Time
#Size: S

Availability

2* 3* 4* 5* 6*
Premium Hero Crystal: already available (since 2020-04-21)

Hints

  • Strengths
  • Weaknesses
  • All
Strengths added by admin 0 0
  • High Bleed Damage: Most of Squirrel Girl’s damage comes from her Bleeds. Her Bleeds are extremely reliable, even being able to apply Bleeds through a Block. This works well with her Instant Bleeds, which deal bonus damage for every Bleed Debuff on the Opponent.
  • Bypasses Physical Resistance: While Tippy is attached to the Opponent, Squirrel Girl is able to bypass all Physical Resistance while attacking. 
  • Prevents Evades and Auto-Block:  Tippy can inflict Distraction on the Opponent when she has consumed 30 or more hits from Squirrel Girl’s Combo Meter. This allows Squirrel Girl to ignore Evades and Auto-Blocks.
Weaknesses added by admin 0 0
  • Bleed Immunity: Since Squirrel Girl is reliant on her Bleeds for most of her damage, fighting champions that are Bleed Immune strips away her greatest strength.
  • Punishing Combo Meter: Squirrel Girl loses and gains hits in her Combo Meter very quickly, some Champions and Buffs punish this behaviour which is unavoidable for Squirrel Girl.

Abilities

Signature ability

Tippy-Toe Level Up
Passive
Squirrel Girl starts each fight with 40 hits in her Combo Meter.
When Tippy-Toe inflicts an Instant Bleed, each Bleed Debuff has a X% chance to be refreshed instead of being removed.

Abilities

Combo Meter
On Contact
When making contact with a Light Attack, Squirrel Girl gains an additional hit in her Combo Meter. This ability does not trigger during a Well-Timed Block.
Bleed deals a fixed amount of damage over a certain time period. Bleed is an effective counter to Armored Champions.
Heavy Attacks: Inflicts a Bleed Debuff dealing X Direct Damage over 6 seconds.
Medium Attacks: When making contact with a Medium Attack, Tippy inflicts a Bleed Debuff dealing X Direct Damage over 6 seconds. This ability does not trigger during a Well-Timed Block.
Special Attack 2:
Each hit that makes contact inflicts a Bleed Debuff dealing X Direct Damage over 6 seconds. This ability does not trigger during a Well-Timed Block.
All personal Bleed Debuffs on the Opponent are paused during this attack.
Special Attack 3: Inflicts 3 Bleed Debuffs dealing X Direct Damage over 20 seconds.
Special Attack 1: Squirrel Girl gains 1 Combo Shield Buff, lasting indefinitely. When struck, the Combo Shield Buff is lost after 2 seconds instead of the Combo Meter resetting.
On Contact: Personal Bleed Debuffs inflicted with a Critical Hit become a Critical Bleed, multiplying their potency by the Critical Damage Multiplier and lasting for 12 seconds.
Squirrel Girl starts each fight with her squirrel sidekick, Tippy-Toe already attached to her.
On Champion Knockdown:
Whenever either champion is knocked down, Tippy attaches to that champion applying various effects. Tippy attaches to the Opponent for 15 seconds.
When attaching to the Opponent, consume up to 40 hits from Squirrel Girl’s Combo Meter to activate Tippy’s effects.
When Squirrel Girl charges her Heavy Attack for 0.4 second(s), Tippy-Toe attaches to her, applying various effects.
Tippy attachment cannot be affected by Ability Accuracy.
On Squirrel Girl:
When attaching: Purify all non-damaging Debuffs on Squirrel Girl.
While attached: Gain +X Block Proficiency.
On Opponent:
While attached: Inflict an Injury Debuff. Hitting an Injured Opponent bypasses 100% of their Physical Resistance.
While attached, if 30+ Combo was consumed: Inflict a Distraction Debuff, preventing Evade and Auto-Block abilities.
While attaching, if 40 Combo was consumed: Inflict an Instant Bleed, dealing a burst of X Direct Damage for every Bleed Debuff on the Opponent, removing all Bleed Debuffs.

Special attacks

1: Army of Squirrels

Squirrel Girl calls on an army of ferocious squirrels, swarming the unsuspecting opponent.
Distraction: Inflict a Distraction Debuff, preventing Evade and Auto-Block abilities.
Combo Meter: The last hit increases Squirrel Girl’s Combo Meter by 10 hits.
Combo Shield: Squirrel Girl gains 1 Combo Shield Buff, lasting indefinitely. When struck, the Combo Shield Buff is lost after 2 seconds instead of the Combo Meter resetting.

2: Flurry of Fur

Squirrel Girl slings a piercing acorn before tearing into the opponent with a flurry of claw strikes.
Bleed:
Each hit that makes contact inflicts a Bleed Debuff dealing X Direct Damage over 6 seconds. This ability does not trigger during a Well-Timed Block.
All personal Bleed Debuffs on the Opponent are paused during this attack.

3: Tippy-Toe’s Takedown

Tippy-Toe, Squirrel Girl's bushy-tailed best friend, chases the opponent down, landing a series of savage blows.
Combo Meter: Squirrel Girl gains 100 additional hits in her Combo Meter.
If Tippy inflicts an Instant Bleed with this attack, there is a 30% chance for each Bleed Debuff to be refreshed instead of being removed.
Bleed: Inflicts 3 Bleed Debuffs dealing X Direct Damage over 20 seconds.

Synergies


Supernanny
Attack Rating

Deadpool's Guide To Super Villains
Attack Rating

Hardwired for Heartbreak

Beat Up The Universe

Beat Up The Universe
* Synergy Champions
2* Deadpool's Guide To Super Villains
Squirrel Girl: Squirrel Girl reads Deadpool’s Guide to Super Villains cards to gain an advantage, increasing her Attack Rating by 10% while fighting Villain Champions.
2* Supernanny
Squirrel Girl: Start the fight with a permanent Fury Buff, increasing Attack Rating by 10% until Squirrel Girl’s Combo Meter reaches 0 hits for any reason.
Luke Cage: When hit by the Opponent’s Special 3 while Indestructible gain a Fury Buff, increasing Attack Rating by 50% for 15 seconds.
3* Deadpool's Guide To Super Villains
Squirrel Girl: Squirrel Girl reads Deadpool’s Guide to Super Villains cards to gain an advantage, increasing her Attack Rating by 10% while fighting Villain Champions.
3* Supernanny
Squirrel Girl: Start the fight with a permanent Fury Buff, increasing Attack Rating by 10% until Squirrel Girl’s Combo Meter reaches 0 hits for any reason.
Luke Cage: When hit by the Opponent’s Special 3 while Indestructible gain a Fury Buff, increasing Attack Rating by 50% for 15 seconds.
4* Deadpool's Guide To Super Villains
Squirrel Girl: Squirrel Girl reads Deadpool’s Guide to Super Villains cards to gain an advantage, increasing her Attack Rating by 10% while fighting Villain Champions.
4* Hardwired for Heartbreak
Squirrel Girl: Each time a Robot Opponent is immune to one of Squirrel Girl’s personal Bleed effects, Squirrel Girl converts her Bleed into a Shock effect.
Sentinel: Each time an Opponent is immune to one of Sentinel’s personal Incinerate or Shock effects, Sentinel gains 2 Analysis Charges. If Sentinel has his Analysis Complete, he deals a burst of 25% of his Attack Rating as Energy Damage each time instead.
4* Supernanny
Squirrel Girl: Start the fight with a permanent Fury Buff, increasing Attack Rating by 10% until Squirrel Girl’s Combo Meter reaches 0 hits for any reason.
Luke Cage: When hit by the Opponent’s Special 3 while Indestructible gain a Fury Buff, increasing Attack Rating by 50% for 15 seconds.
5* Beat Up The Universe
Squirrel Girl: When Tippy-Toe would Purify all non-damaging Debuffs on Squirrel Girl also Purify 1 damaging Debuff(s). This can only be used once per fight.
Doctor Doom: Doctor Doom’s Aura of Haazareth lasts an additional 2 seconds.
M.O.D.O.K, Thanos, Mordo: Gain 10% Attack Rating while fighting Hero Champions.
5* Deadpool's Guide To Super Villains
Squirrel Girl: Squirrel Girl reads Deadpool’s Guide to Super Villains cards to gain an advantage, increasing her Attack Rating by 10% while fighting Villain Champions.
5* Hardwired for Heartbreak
Squirrel Girl: Each time a Robot Opponent is immune to one of Squirrel Girl’s personal Bleed effects, Squirrel Girl converts her Bleed into a Shock effect.
Sentinel: Each time an Opponent is immune to one of Sentinel’s personal Incinerate or Shock effects, Sentinel gains 2 Analysis Charges. If Sentinel has his Analysis Complete, he deals a burst of 25% of his Attack Rating as Energy Damage each time instead.
5* Supernanny
Squirrel Girl: Start the fight with a permanent Fury Buff, increasing Attack Rating by 10% until Squirrel Girl’s Combo Meter reaches 0 hits for any reason.
Luke Cage: When hit by the Opponent’s Special 3 while Indestructible gain a Fury Buff, increasing Attack Rating by 50% for 15 seconds.
6* Beat Up The Universe
Squirrel Girl: When Tippy-Toe would Purify all non-damaging Debuffs on Squirrel Girl also Purify 1 damaging Debuff(s). This can only be used once per fight.
Doctor Doom: Doctor Doom’s Aura of Haazareth lasts an additional 2 seconds.
M.O.D.O.K, Thanos, Mordo: Gain 10% Attack Rating while fighting Hero Champions.
6* Deadpool's Guide To Super Villains
Squirrel Girl: Squirrel Girl reads Deadpool’s Guide to Super Villains cards to gain an advantage, increasing her Attack Rating by 10% while fighting Villain Champions.
6* Hardwired for Heartbreak
Squirrel Girl: Each time a Robot Opponent is immune to one of Squirrel Girl’s personal Bleed effects, Squirrel Girl converts her Bleed into a Shock effect.
Sentinel: Each time an Opponent is immune to one of Sentinel’s personal Incinerate or Shock effects, Sentinel gains 2 Analysis Charges. If Sentinel has his Analysis Complete, he deals a burst of 25% of his Attack Rating as Energy Damage each time instead.
6* Supernanny
Squirrel Girl: Start the fight with a permanent Fury Buff, increasing Attack Rating by 10% until Squirrel Girl’s Combo Meter reaches 0 hits for any reason.
Luke Cage: When hit by the Opponent’s Special 3 while Indestructible gain a Fury Buff, increasing Attack Rating by 50% for 15 seconds.
External synergies:
Champion * Synergy
3*
4*
5*
6*
On Guard For Thee
All Champions except Guardian: The first 3 blocks have a 100% chance to be Perfect Blocks.
4*
5*
6*
Furry Frenemies
Hit-Monkey, Rocket Racoon: Critical Hits have a 30% chance to Armor Break the Opponent for 6 second(s), reducing their Armor Rating by 700.
Squirrel Girl, Beast: Activate Combo Shield for 5 second(s) when this Champion would lose their Combo Meter from being struck. This activates only once per fight.
4*
5*
6*
Furry Buds
Sasquatch: Rupture effects last 20% longer.
Squirrel Girl: When Tippy-Toe attaches to the Opponent she stays on for 30% longer.
Synergy teams:
N/A

Guides

Preview Kind Author Published
Rank 5 Squirrel Girl Rampage! - 100,000+ Special 2!!! 0 0
gameplay Seatin Man of Legends 2020-01-27
Maxing Squirrel Girl! - 4 Star Rank 5 Act 5 & ROL Gameplay! 0 0
gameplay Seatin Man of Legends 2020-01-10
Squirrel Girl is INSANE!! - First Impressions Rank Up & Gameplay 0 0
gameplay Seatin Man of Legends 2020-01-09
--- Champion Spotlight 0 0
spotlight Marvel Contest of Champions 2020-01-07

Relations

N/A

History

N/A

Duel targets

Kind Summoner Rank/Level PI Verified Actions
3*
Keo Davy
365 2020-06-16  Copy

Arena

Kind Starts Cutoff
5* featured 2020-01-13 51 521 097
5* featured 2020-01-09 46 373 981
4* featured 2020-01-13 8 335 376
4* featured 2020-01-09 10 944 807
4* basic 2020-07-06
4* basic 2020-07-02
3* featured 2020-01-13
3* featured 2020-01-09

Bio

Doreen Green's squirrel-like abilities made her an outsider in her teenage years. She escaped the insults of her classmates by hiding in the woods, among the squirrels. When Doreen stumbled upon Iron Man, she saw her chance to impress him, overpowering Doctor Doom with the help of her army of squirrels. Ever since her first victory, Squirrel Girl has taken down some of the most feared Super Villains in the universe. With an almost unrivaled win record, she lives up to the title, the "Unbeatable Squirrel Girl."

Comments

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