|
2* |
Idol level 1
All Champions gain +2% Attack and +2% Health
|
3* |
Idol level 2
All Champions gain +3% Attack and +3% Health
|
4*
5*
6* |
Idol level 3
All Champions gain +4% Attack and +4% Health
|
|
3* |
Teammates level 2
All Champions gain +4% Perfect Block Chance
|
4*
5*
6* |
Teammates level 3
All Champions gain +5% Perfect Block Chance
|
|
2* |
Friends level 1
All Champions gain +70 Armor Rating
|
3* |
Friends level 2
All Champions gain +95 Armor Rating
|
4*
5*
6* |
Friends level 3
All Champions gain +130 Armor Rating
|
|
2* |
Friends level 1
All Champions gain +70 Armor Rating
|
3* |
Friends level 2
All Champions gain +95 Armor Rating
|
4*
5*
6* |
Friends level 3
All Champions gain +130 Armor Rating
|
|
4*
5*
6* |
Nemesis level 3
All Champions gain +6% attack
|
|
|
4*
5*
6* |
Nemesis level 3
All Champions gain +6% attack
|
|
3* |
Friends level 2
All Champions gain +95 Armor Rating
|
4*
5*
6* |
Friends level 3
All Champions gain +130 Armor Rating
|
|
2* |
Enemies level 1
All Champions gain +85 Critical Rating
|
3* |
Enemies level 2
All Champions gain +115 Critical Rating
|
4*
5*
6* |
Enemies level 3
All Champions gain +155 Critical Rating
|
|
3* |
Nemesis level 1
All Champions gain +4% attack
|
4*
5*
6* |
Nemesis level 2
All Champions gain +5% attack
|
|
3*
4*
5*
6* |
Seething Hatred Green Goblin: +15% Pumpkin Bomb damage for each Cunning and Madness charge. Spider-Man Champions: Critical Hits generate 15% more Power. |
|
2* |
Teammates level 1
All Champions gain +3% Perfect Block Chance
|
3* |
Teammates level 2
All Champions gain +4% Perfect Block Chance
|
4*
5*
6* |
Teammates level 3
All Champions gain +5% Perfect Block Chance
|
|
3*
4*
5*
6* |
Spider-Monkey Hit-Monkey: When fighting #Mercenary Opponents, gain the effects of the level 1 Assassin Mastery. If the Assassin Mastery is already acquired, it instead activates when the Opponent is below 25% of their Maximum Health. Spider-Man (Classic): The chance for Critical Rate to be increased by Special Attacks is increased by +92% flat. Additionally, his Spider Sense Evade does not trigger while Blocking. |
|
3* |
Rivals level 2
All Champions gain +90 Critical Damage Rating
|
4*
5* |
Rivals level 3
All Champions gain +115 Critical Damage Rating
|
|
3* |
Enemies level 2
All Champions gain +115 Critical Rating
|
4*
5*
6* |
Enemies level 3
All Champions gain +155 Critical Rating
|
|
3* |
Friends level 2
All Champions gain +95 Armor Rating
|
4*
5*
6* |
Friends level 3
All Champions gain +130 Armor Rating
|
|
2* |
Nemesis level 1
All Champions gain +4% attack
|
3* |
Nemesis level 2
All Champions gain +5% attack
|
4* |
Nemesis level 3
All Champions gain +6% attack
|
5*
6* |
Nemesis level 99
All Champions gain +8% attack
|
|
2* |
Rivals level 1
All Champions gain +65 Critical Damage Rating
|
3* |
Rivals level 2
All Champions gain +90 Critical Damage Rating
|
4*
5* |
Rivals level 3
All Champions gain +115 Critical Damage Rating
|
|
2* |
Enemies level 1
All Champions gain +85 Critical Rating
|
3* |
Enemies level 2
All Champions gain +115 Critical Rating
|
4*
5*
6* |
Enemies level 3
All Champions gain +155 Critical Rating
|
|
2* |
Romance level 1
All Champions gain +3% Power Gain
|
3* |
Romance level 2
All Champions gain +4% Power Gain
|
4*
5*
6* |
Romance level 3
All Champions gain +5% Power Gain
|
|
3*
4*
5*
6* |
Spider Guild Synergy Champions: Evade Ability Accuracy is increased by 30% and after activating Evade, inflict Stun for 2 seconds. Both of these effects enter cooldown for 12 seconds after this Stun is activated. |
|
2* |
Nemesis level 1
All Champions gain +4% attack
|
3* |
Nemesis level 2
All Champions gain +5% attack
|
4*
5*
6* |
Nemesis level 3
All Champions gain +6% attack
|
|
4*
5*
6* |
Enemies level 3
All Champions gain +155 Critical Rating
|