2* |
Midnight Pursuit Night Thrasher: Medium Attacks have a 30% chance to inflict Bleed, dealing 50% of Base Attack as Direct Damage over 3 seconds. As the Moon waxes, the chance to Bleed on Medium Attacks is 100%. Punisher, Moon Knight: The duration of Bleeds are increased 40%. | |
2* |
Tactical Training Captain America (Infinity War), Cyclops, Star-Lord: Well Timed Blocks have a 50% chance to apply a Disorient Debuff for 3 seconds.
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3* |
Contest Teammates Night Thrasher: Critical Hits have a 50% chance to inflict Bleed, dealing 70% of Attack as Direct Damage over 4.5 seconds. Guillotine: Each Soul grants an additional 100 Critical Rating. | |
3* |
Midnight Pursuit Night Thrasher: Medium Attacks have a 30% chance to inflict Bleed, dealing 50% of Base Attack as Direct Damage over 3 seconds. As the Moon waxes, the chance to Bleed on Medium Attacks is 100%. Punisher, Moon Knight: The duration of Bleeds are increased 40%. | |
3* |
Tactical Training Captain America (Infinity War), Cyclops, Star-Lord: Well Timed Blocks have a 50% chance to apply a Disorient Debuff for 3 seconds.
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4* |
Contest Teammates Night Thrasher: Critical Hits have a 50% chance to inflict Bleed, dealing 70% of Attack as Direct Damage over 4.5 seconds. Guillotine: Each Soul grants an additional 100 Critical Rating. | |
4* |
Justice On Wheels Night Thrasher: Night Thrasher becomes Unstoppable when Dashing towards the enemy. Ghost Rider: The durations of Bleed, Fate Seal, and Damnation are increased by 40%. | |
4* |
Midnight Pursuit Night Thrasher: Medium Attacks have a 30% chance to inflict Bleed, dealing 50% of Base Attack as Direct Damage over 3 seconds. As the Moon waxes, the chance to Bleed on Medium Attacks is 100%. Punisher, Moon Knight: The duration of Bleeds are increased 40%. | |
4* |
Tactical Training Captain America (Infinity War), Cyclops, Star-Lord: Well Timed Blocks have a 50% chance to apply a Disorient Debuff for 3 seconds.
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5* |
Contest Teammates Night Thrasher: Critical Hits have a 50% chance to inflict Bleed, dealing 70% of Attack as Direct Damage over 4.5 seconds. Guillotine: Each Soul grants an additional 100 Critical Rating. | |
5* |
Justice On Wheels Night Thrasher: Night Thrasher becomes Unstoppable when Dashing towards the enemy. Ghost Rider: The durations of Bleed, Fate Seal, and Damnation are increased by 40%. | |
5* |
Midnight Pursuit Night Thrasher: Medium Attacks have a 30% chance to inflict Bleed, dealing 50% of Base Attack as Direct Damage over 3 seconds. As the Moon waxes, the chance to Bleed on Medium Attacks is 100%. Punisher, Moon Knight: The duration of Bleeds are increased 40%. | |
5* |
Tactical Training Captain America (Infinity War), Cyclops, Star-Lord: Well Timed Blocks have a 50% chance to apply a Disorient Debuff for 3 seconds.
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6* |
Contest Teammates Night Thrasher: Critical Hits have a 50% chance to inflict Bleed, dealing 70% of Attack as Direct Damage over 4.5 seconds. Guillotine: Each Soul grants an additional 100 Critical Rating. | |
6* |
Justice On Wheels Night Thrasher: Night Thrasher becomes Unstoppable when Dashing towards the enemy. Ghost Rider: The durations of Bleed, Fate Seal, and Damnation are increased by 40%. | |
6* |
Midnight Pursuit Night Thrasher: Medium Attacks have a 30% chance to inflict Bleed, dealing 50% of Base Attack as Direct Damage over 3 seconds. As the Moon waxes, the chance to Bleed on Medium Attacks is 100%. Punisher, Moon Knight: The duration of Bleeds are increased 40%. | |
6* |
Tactical Training Captain America (Infinity War), Cyclops, Star-Lord: Well Timed Blocks have a 50% chance to apply a Disorient Debuff for 3 seconds.
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