Iron Fist



0 0

Class

mystic

Tier

Occasionally Useful

Released

2014-12-10
Armor Break
55% chance on critical hits
Chi Strike
heavy attacks
nullify 1 Cruelty, Fury and Precision Buff
Precision
8% chance all attacks
large benefit from awakened ability

Bio

Danny Rand is a brilliant billionaire who traveled to the heavenly city of K'un Lun to master the martial arts. Becoming the latest in a long line of warriors to pick up the mantle of Iron Fist, Rand gained the mystical power to focus his chi – augmenting his fighting skills to superhuman levels.

Tags

#Defenders
#Hero
#Offensive: Burst
#Size: S

Hints

N/A

Abilities

Signature ability

Focus
All Attacks
The Iron Fist's repeated strikes to pressure points wreak cumulative havoc on the target's Armor Rating, with a X% chance to reduce it by X for each activation.

Abilities

Armor Break breaks the Armor of Armored Champions, preventing Armor from preventing damage. Armor Break is an effective counter to Armored Champions.
Critical Hits: The sheer force of a Critical Hit has a 55% chance to break the target's Armor and apply X Armor Rating reduction for 5 seconds.
Chi Strike is an ability exclusive to Iron Fist. Chi Strike causes Heavy Attacks to remove a Crit Boost or Cruelty effect from the opponent when they connect.
Heavy Attacks: The Iron Fist delivers a powerful Chi strike, disrupting the flow of energy and Nullifying 1 Cruelty, Fury, and Precision Buff.
Precision increases a Champion's chance to land Critical Hits.
All Attacks: 8% chance to boost Critical Rating by X for 6 seconds.

Special attacks

1: Good Fortune Thunder Kick

A powerful kick mastered from the teaching of Lei-Kung the Thunderer.

2: Shattering Golden Star Blow

Danny Rand learned this powerful technique while training with the Immortal Weapons of the Seven Cities.

3: Shou-Lao the Undying

By focusing his Chi, Danny Rand unleashes the full power of the Iron Fist in a flurry of punches.

Availability

2* 3* 4* 5* 6*
Premium Hero Crystal: already available (since 2015-03-23)

Synergies


Friends
Armor Rating

Friends
Armor Rating

Heroes for Hire

Heroes for Hire

Friends
Armor Rating
* Synergy Champions
2* Friends level 1
All Champions gain +70 Armor Rating
3* Friends level 2
All Champions gain +95 Armor Rating
3* Friends level 2
All Champions gain +95 Armor Rating
3* Heroes for Hire level 2
All Champions gain +75 Block Proficiency and +75 Physical Resistance
4* Friends level 3
All Champions gain +130 Armor Rating
4* Friends level 3
All Champions gain +130 Armor Rating
4* Friends level 3
All Champions gain +130 Armor Rating
4* Heroes for Hire level 3
All Champions gain +85 Block Proficiency and +85 Physical Resistance
5* Friends level 3
All Champions gain +130 Armor Rating
5* Friends level 3
All Champions gain +130 Armor Rating
5* Friends level 3
All Champions gain +130 Armor Rating
5* Heroes for Hire level 3
All Champions gain +85 Block Proficiency and +85 Physical Resistance
6* Friends level 3
All Champions gain +130 Armor Rating
6* Friends level 3
All Champions gain +130 Armor Rating
6* Friends level 3
All Champions gain +130 Armor Rating
6* Heroes for Hire level 3
All Champions gain +85 Block Proficiency and +85 Physical Resistance
External synergies:
Champion * Synergy
2*
Rivals level 1
All Champions gain +65 Critical Damage Rating
3*
Rivals level 2
All Champions gain +90 Critical Damage Rating
4*
5*
Rivals level 3
All Champions gain +115 Critical Damage Rating
4*
5*
6*
Defenders Destroyer
Kingpin: +15% more power when struck by a Physical Attack.
Iron Fist: +15% Armor Break duration.
Elektra: +15% Bleed duration.
2*
Heroes for Hire level 1
All Champions gain +70 Block Proficiency and +70 Physical Resistance
3*
Heroes for Hire level 2
All Champions gain +75 Block Proficiency and +75 Physical Resistance
4*
5*
6*
Heroes for Hire level 3
All Champions gain +85 Block Proficiency and +85 Physical Resistance
3*
4*
5*
6*
Full Speed Ahead
Nova: Starting a Dash Attack immediately after Dashing Back generates 5 additional Nova Charges.
Rhino: 30% Chance to refresh Fury Buffs when striking with Medium Attacks.
Iron Fist: Medium Attacks gain +5% chance for each Armor Break Debuff on the Opponent to inflict a Stun Debuff for 1.5 seconds.
Synergy teams:
N/A

Duel targets

Kind Summoner Rank/Level PI Verified Actions
4* easy Blackfire51 1/9 972 2018-04-01  Copy
4* easy Gizmoguy76 1/1 650 2018-03-29  Copy

Arena

Kind Starts Cutoff
4* featured 2017-03-27 5 581 144
4* featured 2017-03-23 4 401 375
4* featured 2015-12-07 4 519 295
4* featured 2015-12-03 4 263 962
4* basic 2017-10-02 2 072 639
4* basic 2017-09-28 2 063 957
3* featured 2017-03-27 657 950
3* featured 2017-03-23 647 438

Guides

Preview Kind Author Published
Champ Refresh: IronFist - Chi Incoming 0 0
review Joel Line 2017-09-27
Champion Of the Day: Iron Fist 0 0
review Seatin Man of Legends 2016-11-29

History

Date Game version Title
2019-04-03 22.1 Version 22.1 Fix
Clarified the duration of Armor Breaks from his Signature Ability.
2019-03-06 22.0 Version 22.0 Fix
Signature Ability description provides increased detail regarding Armor Breaks duration.

Relations

N/A

Comments

N/A