Strike Counter - Fury

Description

The Attacker starts with 5 Light Charge(s), 4 Medium Charges, and 2 Heavy Charges.
A Charge is removed whenever the Attacker lands a Corresponding Attack, and all Charges are reset when the Attacker lands a Special Attack.
When any Charge reaches 0, the Defender gains Fury Passives over time until Charges are reset.

Hints

N/A

Guides

N/A

Relations

N/A

Comments

N/A