Lifecycle

Description

The Defender is immune to damage from debuffs and has a shield that prevents them from being knocked out.
If the shield is not already disabled, knocking down the Defender disables it for 0.50 seconds.
Each time the shield is disabled its downtime is increased by 0.50 seconds up to a maximum of 3.50 seconds.
Every hit that would knock the Defender out while the shield is active heals 10% of their max health.

Hints

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Guides

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Comments

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