Spider-Ham’s cartoonish nature increases the more danger he is in. Spider-Nonsense starts at 0 and increases over time as long as the Opponent has at least 1 Bar of Power, increasing faster for each additional Bar of Power they have.
Every stack of Spider-Nonsense reduces Degeneration effect potency by 15%, and Passively reduces damage taken during the Opponent’s Special Attacks by 5%.
While Spider-Nonsense is at 6 or more, Spider-Ham has a 35% chance to Evade. This Evade will not trigger while Blocking.
While Spider-Nonsense is at 10, Spider-Ham will not gain any for 6.5 second(s), after which it resets back to 0. Spider-Nonsense resets to 3 against Mystic Champions.