Each time Mister Sinister defeats an opponent, he extracts their genetic code, gaining a different Passive ability for the rest of the quest depending on the defeated Champion’s Class. (Max 3 of each Passive, 10 Passives total)
Mutant: Prowess, increasing Special Attack Damage by 30%.
Skill: Precision, increasing Critical Rating by X.
Science: Regen Rate, increasing Regeneration Rate by 20%.
Mystic: Power Rate, increasing Power Rate by 20%.
Cosmic: Fury, increasing Attack Rating by X.