Incinerate removes a fixed amount of damage over a fixed period of time, similar to Bleed or Poison, whenever a Champion would be burned. Incinerate also lowers a Champion's ability to Block.
Agent Venom
Special Attack 2 :
This attack Incinerates the enemy, dealing 83 - 3052
RarityRankValue
2*183
3*4467
4*51182
5*52369
6*33052
Energy Damage over 8.5 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Cable
Special Attack 2 :
This attack Incinerates the enemy, dealing 103.75 - 3742.5
RarityRankValue
2*1103.75
3*4578.75
4*51448.75
5*52905
6*33742.5
Energy Damage over 10 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Cosmic Ghost Rider
Special Attack 1 :
This attack Incinerates the enemy, dealing 49.8 - 1779
RarityRankValue
2*149.8
3*4274.8
4*5688.8
5*51380.6
6*31779
Energy Damage over 5 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Crossbones
Special Attack 2 :
This attack Incinerates the enemy, dealing 85 - 3038
RarityRankValue
2*185
3*4469
4*51176
5*52358
6*33038
Energy Damage over 10 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Doctor Doom
Special Attack 2 :
Each beam hit has a 100% chance to inflict an Incinerate Debuff, each dealing 149.8 - 5371.8
RarityRankValue
2*1149.8
3*4830.2
4*52080.4
5*54169.2
6*35371.8
direct energy damage over 5 seconds.
Dragon Man
Special Attack 2 :
All 3 hits of Dragon Man’s fire breath inflict Incinerate, dealing 42 - 1511.5
RarityRankValue
2*142
3*4233.5
4*5585.5
5*51173
6*31511.5
energy damage over 25 seconds. Incinerate also reduces the Opponent’s Block Proficiency by 50% and prevents the activation of Perfect Block.
Falcon
Special Attack 3 :
This attack Incinerates the enemy, dealing X Energy Damage over X seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active. If Redwing is Locked On, an additional 20% Block Proficiency is removed.
Green Goblin
Bag of Tricks - Special & Heavy Attacks:
Incinerate - deals 93.5 - 3357.2
RarityRankValue
2*193.5
3*4519.2
4*51300.2
5*52605.9
6*33357.2
Energy Damage over 4 seconds. This also removes Perfect Block Chance and reduces Block Proficiency by 50%.
Gwenpool
Special Attack 1 :
This attack Incinerates the enemy, dealing 100.05 - 3611
RarityRankValue
2*1100.05
3*4557.75
4*51398.4
5*52802.55
6*33611
Energy Damage over 14 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
When this effect expires, it has a 100% chance to consume 1 Bleed to reapply itself.
Human Torch
All Attacks :
Human Torch Incinerates the Opponent with his first and last Light hits, and all his Medium and Heavy hits. These Incinerate Debuffs deal 16.8 - 601.8
RarityRankValue
2*116.8
3*493
4*5233
5*5467
6*3601.8
damage over 3 seconds.
Incinerate removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
The damage of all of Human Torch's Incinerate effects increases by 12% for each Incinerate or Smoulder on either Champion.
For each Incinerate on the Opponent, their Regeneration Rate is reduced by 20%.
While Human Torch is Bleeding, the duration of all his Incinerate effects is reduced by 4 second(s).
Hyperion
Special Attack 1 :
This attack Incinerates the enemy, dealing 82.16 - 2962.96
RarityRankValue
2*182.16
3*4457.6
4*51147.12
5*52299.44
6*32962.96
Energy Damage over 10 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Iron-Man (Infinity War)
Special Attack 2 :
The missile barrage has a 100% chance to ignite the target, inflicting Incinerate for 135.24 - 4820.34
RarityRankValue
2*1135.24
3*4748.65
4*51875.65
5*53741.64
6*34820.34
damage over 5 seconds.
Longshot
Special Attack 2 :
The Final Hit inflicts Incinerate dealing 12.45 - 444.75
RarityRankValue
2*112.45
3*468.7
4*5172.2
5*5345.15
6*3444.75
damage over 12 seconds. Incinerate also removes Perfect Block chance and lowers Block Proficiency by 50%.
Each Buff and Bad Karma removed by Fate Seal combusts and inflicts Passive Incinerates dealing 74.7 - 2668.5
RarityRankValue
2*174.7
3*4412.2
4*51033.2
5*52070.9
6*32668.5
energy Damage over X second(s). This damage benefits from Longshot's Critical Damage Rating. Max 10 stacks.
Pure of Heart is active: Instead of inflicting incinerate on the Final hit, the Incinerate triggers on activation of this Attack with its expiry paused until the Attack ends.
M.O.D.O.K.
Heavy Attacks :
40% chance to Incinerate for 50.4 - 1813.8
RarityRankValue
2*150.4
3*4280.2
4*5702.6
5*51407.6
6*31813.8
damage over 4 seconds.
Masacre
Special Attack 3 :
This attack Incinerates the enemy, dealing 57.38 - 2050.65
RarityRankValue
2*157.38
3*4316.58
4*5793.8
5*51591.65
6*32050.65
Energy Damage over X seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Mephisto
Aura of Incineration:
When Aura of Incineration is active, Mephisto generates Power through his passive Power Gain. Also, for each stack, nearby opponents take 8.3 - 296.5
RarityRankValue
2*18.3
3*445.8
4*5114.8
5*5230.1
6*3296.5
Incinerate Energy Damage per second.
Night Thrasher
Special Attack 1 :
If this attack is activated after striking with a Medium Attack, Night Thrasher instead uses the Explosive Gadget inflicting Incinerate, removing Perfect Block Chance, decreasing the opponent’s Block Proficiency by 50% and dealing 33.2 - 1186
RarityRankValue
2*133.2
3*4183.2
4*5459.2
5*5920.4
6*31186
Energy Damage over 12 seconds.
Red Goblin
Special Attack 1 :
Shrapnel Blast: Incinerate, dealing 112.5 - 4056
RarityRankValue
2*1112.5
3*4627
4*51570.5
5*53147
6*34056
Energy Damage over 20 seconds.
Red Hulk
Special Attack 3 :
Red Hulk expends 3 Heat Charge(s) to Incinerate his opponent, dealing 340 - 12444
RarityRankValue
2*1340
3*41904
4*54796
5*59656
6*312444
Energy Damage over 8 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Sentinel
Special Attack 2 :
Each hit inflicts Incinerate, dealing 43.5 - 1570
RarityRankValue
2*143.5
3*4242.5
4*5608
5*51218.5
6*31570
Energy Damage over 3 seconds. This also removes the target’s Perfect Block Chance and reduces their Block Proficiency by 50%.
Sunspot
Incinerates:
When Striking the Opponent, inflict an Incinerate for each Solar Charge expended, dealing 8.2 - 276.2
RarityRankValue
2*18.2
3*441.8
4*5104.7
5*5209.8
6*3276.2
energy damage for 5 seconds.
Incinerates remove Perfect Block chance and lower the Opponent's Block Proficiency by 50%.
If a Strike fails to apply an Incinerate on the Opponent due to chance, or whenever any Incinerate is Purified, gain 10% of a bar of Power and 1 Solar Charge.
As Sunspot gains Power the potency of any Power gained by Incinerates is reduced by up to 57%.
Super-Skrull
Special Attack 2 :
Each hit has a 100% chance to cause an Incinerate on Hit doing 90.53 - 3224.48
RarityRankValue
2*190.53
3*4498.53
4*51248.23
5*52502.83
6*33224.48
Energy Damage over 15 seconds, removing Perfect Block Chance and reduces Block Proficiency by 50%.
Vulture
Special Attack 3 :
This attack Incinerates the enemy, dealing 166 - 5988
RarityRankValue
2*1166
3*4926
4*52318
5*54648
6*35988
Energy Damage over 20 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Bishop
Foresight:
Bishop prepares a unique bonus based on how many bars of Power are full at the start of the fight.
With 0 Bars: Special Attacks become Unblockable with a stack of X or more Prowess.
With 1 Bar: While Blocking, gain Stun Immunity and enemies lose X% ability accuracy.
With 2 Bars: Special Attacks leave the target Incinerated for X% of the Special Damage dealt over 5 seconds.
With 3 Bars: Start the fight with Steady Release active for X seconds.
Black Widow (Claire Voyant)
Curse of Damnation:
Finishing a combo with a Medium attack inflicts 1 Debuff. Throwing a Heavy Attack or Special 1 inflicts up to 3 Debuffs. These Debuffs are determined by Claire’s active curse and last for 8 seconds.
Curse of Blood: Bleed, dealing X direct damage.
Curse of Plague: Poison, dealing X damage and reducing health recovery by 30%.
Curse of Hellfire: Incinerate, dealing X damage, removing Perfect Block Chance and reducing Block Proficiency by 50%.
Jubilee
Special Attack 2 :
On activation, gain a Firework Surge lasting 19 second(s).
When the last hit lands or strikes into the block, apply the effects of the active Firework:
Orange: Inflict an Incinerate Debuff, dealing 159.25 - 5748.75
RarityRankValue
2*1159.25
3*4887.25
4*52226
5*54462.5
6*35748.75
Energy Damage over 22 second(s). This also removes the target’s Perfect Block Chance and reduces their Block Proficiency by 50%.
Pink: Inflict a Suppression Debuff, reducing Defensive Power Rate by 25% for 22 second(s).
Blue: Inflict a Concussion Debuff, reducing the Opponent’s Ability Accuracy by 25% for 22 second(s).
Phoenix
Empowered:
5 or more Fury Buffs
All attacks gain 100% chance to Incinerate the opponent, dealing 7.5 - 270.4
RarityRankValue
2*17.5
3*441.8
4*5104.7
5*5209.8
6*3270.4
Energy Damage over 6 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Heavy Attacks gain 100% chance to Armor Break, reducing Armor Rating by -716.67 - -533.33
RarityRankValue
2*1-533.33
3*4-616.67
4*5-666.67
5*5-700
6*3-716.67
for 10 seconds
Winter Soldier
Special Attacks :
Armor Piercing - Winter Soldier ignores all of the opponent’s Armor Rating.
Incendiary - Winter Soldier Incinerates the opponent, dealing X Energy Damage over 6.5 seconds. This also removes Perfect Block Chance and reduces Block Proficiency by 50%.
Hollow Point - Any Bleed effect triggered during the attack has its Duration increased by 50%.

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counter ability Incinerate Immunity