The first hit places a Disoriented Debuff on the Opponent reducing their Defensive Ability Accuracy and Block Proficiency by 50% for 12 seconds, and Refreshing the Duration of any Incinerate Debuffs active on the Opponent.
This Duration doubles against an incinerated Opponent.
Special Attack 1
If this attack is activated after striking with a Light Attack, Night Thrasher instead uses the Smoke Capsule Gadget, inflicting Disorient. Disorient reduces Enemy Defensive Ability Accuracy by 50% and lowers the opponent’s Block Proficiency by 50% for 12 seconds.
Gain a 100% chance to Purify one of each Stun and Damage over Time Debuff on Hit-Monkey when one is gained, or when Primal Rage activates. Purifying removes Primal Rage.
Light hits have a 20% chance to Disorient the Opponent, decreasing their Block Proficiency and Defensive Ability Accuracy by 40% for 6 second(s). The chance to Disorient is increased by 2.50% flat for each Hit landed during Primal Rage, up to 45% total.
Special Attack hits have the same chance to Disorient, for 3 additional second(s).
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