Dormammu
Bleed Immunity:
Dormammu lacks blood and is therefore immune to Bleed effects.
Ghost Rider
Bleed Immunity:
A lack of blood provides full immunity to Bleeding.
Groot
Bleed Immunity:
A lack of blood provides full immunity to Bleeding.
King Groot
Passive:
A lack of blood provides full immunity to Bleeding.
Luke Cage
Bleed Immunity:
Bulletproof and near impenetrable skin provides immunity to Bleeding.
Morningstar
Bleed Immunity:
A lack of blood provides full immunity to Bleeding.
Unstoppable Colossus
Passive :
Impenetrable armor provides full immunity to Bleeding.
Black Widow (Claire Voyant)
Curse of the Black Widow:
Claire has 3 types of curses each providing her with a different immunity, however only 1 curse can be active at a time.
By default the Curse of Blood is active. Landing a fourth Light Attack casts the next curse in the following order.
Curse of Blood: Bleed immunity.
Curse of Plague: Poison immunity.
Curse of Hellfire: Incinerate immunity.
Colossus
Immunities:
Passive
Colossus is Immune to all Bleed, Incinerate, Coldsnap & Frostbite effects. Additionally, if he’s not fighting a Tech Champion, he’s also immune to Armor Break and Armor Shattered Debuffs.
Corvus Glaive
Glaive's Immunity:
Corvus Glaive does not take damage from Cold Snap, Bleed and Shock Debuffs, nor Frostbite, while Glaive’s Immunity is active. When Glaive’s immunity reactivates or is disabled, those Debuffs are Purified and Corvus takes X damage.
At the start of the fight, Corvus gains 20 permanent Glaive charges, granting him True Damage and guaranteed Critical Hits with his glaive as long as Glaive’s Immunity is active. A charge is spent every time Corvus hits with Basic Attack using his glaive.
Corvus’ blade is damaged after he uses all of his Glaive charges, disabling Glaive’s Immunity for 50 seconds. Corvus cannot inflict Critical Hits while Glaive’s Immunity is disabled.
When Glaive’s Immunity reactivates if Corvus has 0 Glaive Charges, he regains all of his Glaive charges.
Darkhawk
Robotics:
Advanced robotics provides full immunity to Poison and Bleed effects.
Emma Frost
Passive :
Emma’s organic diamond is immune to all Stun, Bleed, Poison, Incinerate, Shock, Frostbite, Coldsnap, Fatigue, Concussion, and Exhaustion effects.
Iceman
Organic Ice:
Iceman’s Organic Ice form grants him full immunity to all Incinerate, Bleed and Poison effects.
Korg
Passive :
Rock anatomy provides Korg immunity to Bleed, Shock and additional Critical Resistance but decreases his Energy Resistance by 20%.
Man-Thing
Made of Mush:
Man-Thing is made of swamp mush, and lacks any meaningful weak points to exploit, this makes it Immune to Armor Break or Shatter effects, and prevents Critical Hits from dealing bonus Damage.
Man-Thing’s lack of blood also makes it Immune to Bleed effects.
Nebula
Robotics:
Advanced robotics provides full immunity to Poison and Bleed effects.
Sentinel
Robotics:
Advanced robotics provides full immunity to Poison and Bleed effects.
Terrax
Geokinesis:
Terrax is immune to Shock and Bleed effects due to his rocky body.
Thing
Passive :
Immune to Bleed, Shock, Armor Break, Armor Shattered, Nullify, Stagger, and Fate Seal effects.
Ultron
Robotics:
Advanced robotics provides full immunity to Poison and Bleed effects.
Ultron Prime
Robotics:
Advanced robotics provides full immunity to Poison and Bleed effects.
Vision
Robotics:
Advanced robotics provides full immunity to Poison and Bleed effects.
Vision (Age of Ultron)
Robotics:
Advanced robotics provides full immunity to Poison and Bleed effects.
Warlock
Immunities:
Immune to Bleed, Poison, Coldsnap, and Frostbite.

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