Sentinel


0 0

Class

tech

Tier

God

Released

2018-02-28
playable character
large benefit from awakened ability

Bio

Although the Sentinels were created by a Mutant elite, who had the goal of controlling the Champions of The Contest, 100 years in the future, they rebelled; killed their creator and subsequently engineered a way into the present day. The Mark-ISO evolved from these rogue Sentinels, adapting to the ISO-8 rich environment of the current Contest. Powered by an ISO fusion engine, the Mark-ISO Sentinel can quell any uprising within The Contest with extreme prejudice.

Tags

#Defensive: Tank
#Metal
#Robot
#Size: XL
#Villain

Hints

Strong Match-Ups 0 0
  • Mutants
    • Most Mutants have high Critical Rating, Bleed, and/or Regeneration abilities, all of which Sentinel has answers for. Many of Sentinel’s abilities scale off its Analysis Charges, which passively build up significantly faster when facing Mutant Champions.
  • Magik, Dormammu
    • When paired with Hood, Morningstar, or Mordo, Sentinel gains a Synergy Bonus that turns Power Lock abilities in its favor when facing Mystic Champions. Power depletion abilities are also reduced against Sentinel.
  • Power Drain/Burn
    • Sentinel's Signature Ability provides protection against Power depletion effects such as Vision’s Power Burn. In addition, when paired with Ultron, Yondu, or Green Goblin, that protection is increased even further when facing Tech Champions.
Weak Match-Ups 0 0
  • Armor Break
    • Sentinel is a tank-like Champion that builds up defenses through Armor Up and Critical Resistance. Once the Armor Up is taken out of the equation, Sentinel is left to be torn apart.
  • Cosmic Champions
    • Cosmic Champions have Class Advantage and passively reduce the amount that Sentinel’s build Analysis Charges. Since many of its abilities scale off Analysis Charges, this is a significant hit to Sentinel’s kit.
  • Medusa
    • Armor Break? Check. Cosmic? Check. Abilities that are effective against Robots? CHECK. Not much else to say.

Abilities

Signature ability

Analysis Upgrade
Passive
When the target activates a Special Attack, and it matches the previously activated Special Attack, Sentinel gains X Analysis Charges.
Abilities that cause Sentinel to lose Power are X% less effective per Analysis Charge.

Abilities

Target Analysis
Passive
Sentinel monitors the target, when they repeat the same action consecutively, Sentinel gains 4 Analysis Charges. Actions include Light Attacks, Medium Attacks, Heavy Attacks, Dashing, Dodging, and Blocking an attack. Analysis Charges stack up to 100 max.
Designed to hunt Mutants, Sentinel gains double Analysis Charges when facing a target of the Mutant Class. Unable to register Cosmic beings, Sentinel gains half the amount of Analysis Charges when facing a target of the Cosmic Class.
Special Attacks cost 0.25% less per Analysis Charge.
Armor Rating increases by X per Analysis Charge.
Critical Resistance increases by X per Analysis Charge.
Attack Rating increases by X per Analysis Charge.
Analysis Complete
Passive
At max Analysis Charges, Sentinel gains the following abilities:
Special 1 and Special 2 effects trigger on the target’s Block.
While charging a Heavy Attack, Sentinel becomes Unstoppable for 0.8 seconds. While the target is Shocked, Sentinel cannot become Unstoppable.
When Sentinel inflicts a Shock, Incinerate, Heal Block or Armor Break, its duration is increased by 100%.
Armor prevents some, but not all, damage to a Champion. Many Champions have Armor as a passive ability. Direct Damage ignores all Armor.
Armor Break breaks the Armor of Armored Champions, preventing Armor from preventing damage. Armor Break is an effective counter to Armored Champions.
Special Attack 1: Successive hits have a 50% chance to Armor Break, removing an Armor Up from the target and reducing their Armor Rating by X for 6 seconds.
Armor Up is an ability found on most Armored Champions. Armor Up can prevent additional damage stacked onto damage prevention provided from natural Armor.
Special Attack 3: Gain a permanent Armor Up passive, increasing Armor Rating by X. The Armor Up passive can be removed by Armor Break.
Heal Block allows the Champion to stop the opponent's Regeneration.
Special Attack 1: Initial hit inflicts Heal Block, preventing the target from recovering Health for 6 seconds.
Incinerate removes a fixed amount of damage over a fixed period of time, similar to Bleed or Poison, whenever a Champion would be burned. Incinerate also lowers a Champion's ability to Block.
Special Attack 2: Each hit inflicts Incinerate, dealing X Energy Damage over 3 seconds. This also removes the target’s Perfect Block Chance and reduces their Block Proficiency by 50%.
Regeneration allows the user to regain lost Health.
Special Attack 3: If Sentinel already has an Armor Up passive, consume the Armor Up passive and instantly regenerate Health up to X based on lost Health.
Advanced robotics provides full immunity to Poison and Bleed effects.
Heavy Attacks: Shock the target, dealing X Energy damage over 3 seconds.

Special attacks

1: ISO Fusion

REGULATION: when superheated ISO exceeds safety regulations, disperse towards aggressors.
Armor Break: Successive hits have a 50% chance to Armor Break, removing an Armor Up from the target and reducing their Armor Rating by X for 6 seconds.
Heal Block: Initial hit inflicts Heal Block, preventing the target from recovering Health for 6 seconds.

2: ISO Barrage

PACIFICATION: Sacrifice extremities. Saturate tactical short-range missiles with excess ISO and bombard target. Fabricate new extremities.
Incinerate: Each hit inflicts Incinerate, dealing X Energy Damage over 3 seconds. This also removes the target’s Perfect Block Chance and reduces their Block Proficiency by 50%.

3: ISO Detonation

SOLUTION: ISO temperature exceeded. Central AI assuming direct control. Replacing faulty unit with more adaptable model.
Armor Up: Gain a permanent Armor Up passive, increasing Armor Rating by X. The Armor Up passive can be removed by Armor Break.
Regeneration: If Sentinel already has an Armor Up passive, consume the Armor Up passive and instantly regenerate Health up to X based on lost Health.

Availability

2* 3* 4* 5* 6*
Premium Hero Crystal: already available (since 2018-06-11)

Synergies


Mutant Pursuit

Mutant Pursuit

Mutant Pursuit

Skill Training (Sentinel)
other

Skill Training (Sentinel)
other
  • 3*
  • 4*
  • 5*
  • 6*
  • All
* Synergy Champions
3* Mutant Pursuit
Sentinel: Reduce target's Attack with Specials by 25% when facing a target of the Mutant class.
3* Mystic Observation
Sentinel: Reduce the duration of the target's Power Lock effects by 50% and generate 50% Power each time a Power Lock expires when facing a target of the Mystic class
3* Science Research
Sentinel: Reduce the duration of the target's Debuff effects by 50% when facing a target of the Science class.
3* Skill Training (Sentinel)
Sentinel: Increase Critical Resistance by 25% when facing a target of the Skill class.
3* Tech Advancement
Sentinel: Abilities that cause Sentinel to lose Power are 30% less effective when facing a target of the Tech class.
4* Mutant Pursuit
Sentinel: Reduce target's Attack with Specials by 25% when facing a target of the Mutant class.
4* Mystic Observation
Sentinel: Reduce the duration of the target's Power Lock effects by 50% and generate 50% Power each time a Power Lock expires when facing a target of the Mystic class
4* Science Research
Sentinel: Reduce the duration of the target's Debuff effects by 50% when facing a target of the Science class.
4* Skill Training (Sentinel)
Sentinel: Increase Critical Resistance by 25% when facing a target of the Skill class.
4* Tech Advancement
Sentinel: Abilities that cause Sentinel to lose Power are 30% less effective when facing a target of the Tech class.
5* Mutant Pursuit
Sentinel: Reduce target's Attack with Specials by 25% when facing a target of the Mutant class.
5* Mystic Observation
Sentinel: Reduce the duration of the target's Power Lock effects by 50% and generate 50% Power each time a Power Lock expires when facing a target of the Mystic class
5* Science Research
Sentinel: Reduce the duration of the target's Debuff effects by 50% when facing a target of the Science class.
5* Skill Training (Sentinel)
Sentinel: Increase Critical Resistance by 25% when facing a target of the Skill class.
5* Tech Advancement
Sentinel: Abilities that cause Sentinel to lose Power are 30% less effective when facing a target of the Tech class.
6* Mutant Pursuit
Sentinel: Reduce target's Attack with Specials by 25% when facing a target of the Mutant class.
6* Mystic Observation
Sentinel: Reduce the duration of the target's Power Lock effects by 50% and generate 50% Power each time a Power Lock expires when facing a target of the Mystic class
6* Science Research
Sentinel: Reduce the duration of the target's Debuff effects by 50% when facing a target of the Science class.
6* Skill Training (Sentinel)
Sentinel: Increase Critical Resistance by 25% when facing a target of the Skill class.
6* Tech Advancement
Sentinel: Abilities that cause Sentinel to lose Power are 30% less effective when facing a target of the Tech class.
External synergies:
Champion * Synergy
3*
4*
5*
Memories of Genosha
Emma Frost: +15% Attack Rating in Diamond Form.
Sentinel: +4 Physical Resistance for each Analysis Charge.
4*
5*
6*
A.I. Uprising
Nebula, Sentinel, Darkhawk, Warlock, Guillotine 2099: Gain 70% of a Bar of Power each time an immunity prevents an effect.

Duel targets

N/A

Arena

Kind Starts Cutoff
5* featured 2018-03-05 32 304 338
5* featured 2018-03-01 31 129 838
4* featured 2018-03-05 11 890 515
4* featured 2018-03-01 11 177 105
4* basic 2018-08-27 2 485 060
4* basic 2018-08-23 2 467 935
3* featured 2018-03-05 953 681
3* featured 2018-03-01 1 033 067

Guides

  • All
Preview Kind Author Published
5 Star Rank 5 Sentinel Rank Up & Gameplay - Second Free To Play R5 0 0
gameplay Seatin Man of Legends 2019-02-28
How To Fight Sentinels Like A Ninja 0 0
comparison Dork Lessons 2018-04-11
5 Star Sentinel Rank Up & Gameplay! 0 0
gameplay Seatin Man of Legends 2018-03-10
--- Entering Contest of Champions: Sentinel 0 0
spotlight Marvel 2018-03-01
Sentinel Rank Up, Abilities & Gameplay! 0 0
gameplay Seatin Man of Legends 2018-03-01
--- Champion Spotlight 0 0
spotlight Marvel Contest of Champions 2018-02-28

History

N/A

Relations

N/A

Comments

N/A