Red Skull


0 0

Class

tech

Tier

Pretty Useful

Released

2018-08-02
playable character

Bio

The Red Skull has managed to orchestrate the assassinations of his enemies, manipulate his way to power, and lead HYDRA in a plan to devastate the world's most influential countries. Using his scientific talents and knowledge of the occult to research what others considered only a myth: the Cosmic Cube. Now armed with knowledge of its deepest secrets, The Red Skull has been able to harness it to power his suit of Hydra armor.

Tags

#Control: Denial
#Metal
#Size: M
#Villain

Hints

Strong Match-Ups 0 0

Power Gain

  • A lot of Red Skull’s abilities allow him to control the opponent’s Power. From Power Drain when Blocking a Basic Attack to Debuffs on the opponent reducing their Power Rate. His Special 3 is a little different as you’ll want the opponent to have lots of Power when you use it. Not only will you drain all their Power but you’ll probably fill up on Armor Up Buffs.

Regeneration

  • Parry, Stun, Heavy Attack is an excellent way to Heal Block the opponent. If you don’t want to consume Armor Up Buffs with a Block, then the Punisher 2099 Synergy will give Red Skull the ability to Heal Block when he Intercept the opponent.

Using Shock

  • There are many Bleed and Poison Immune Champions but not many Champions that can avoid taking Shock damage and a large portion of Red Skull’s damage is from Shock.
Weak Match-Ups 0 0

Armor Break

  • Red Skull will passively gain Armor Ups over the course of the fight and his kit is based fully around them. If you don’t control those Armor Ups and they get out of control, you’ll have a very difficult time taking him down.

Nullify

  • Similar to Armor Breaks, once you deal with Red Skull’s Armor Up Buffs then you can deal with him effectively.

Quake

  • Even though Red Skull’s Overwhelming Presence passive ability greatly boosts his chance to trigger other abilities, Quake can reduce that by 100% with Concussion. In addition, Quake’s playstyle avoids the chance that you might hit into Red Skull’s Block and take damage.

Abilities

Signature ability

Cube Affinity
Passive
While Heavy Charging, generate X% Power per second and Heavy Charging can be held for an extended duration.
Landing a Heavy Attack when the opponent Dashes in, Shocks the opponent, dealing X Energy damage over 2 seconds.

Abilities

Overwhelming Presence
Passive
Red Skull and the Cosmic Cube emit a presence that opponents cannot overcome. This greatly boosts Red Skull's chances to trigger abilities and provides passive bonuses.
Gain +X Critical Resistance and +X Energy Resistance for each Buff on Red Skull.
The opponent’s Power Rate is reduced by 10% for each Debuff on them.
Armor Up is an ability found on most Armored Champions. Armor Up can prevent additional damage stacked onto damage prevention provided from natural Armor.
Fight Start: Gain 5 Armor Up Buffs, each increasing Armor Rating by X. Armor Up Buffs stack up to 10.
When Filling a Bar of Power: Gain an Armor Up Buff.
Heal Block allows the Champion to stop the opponent's Regeneration.
Heavy Attacks: If the opponent is Stunned, Heal Block them for 7.5 seconds.
Power Drain takes away the opponent's Power. Unlike Power Burn, this is in addition to any damage dealt, meaning the opponent will still take some damage from the attack even if blocking.
Blocking a Basic Attack: Consume one Armor Up Buff generated by Red Skull to Power Drain 10% of the opponent’s Max Power and inflict X as Direct Damage for each Buff on Red Skull.
Special Attack 3: Drain all of the opponent’s Power. For every 10% of Power drained this way, gain an Armor Up Buff.
Special Attack 2: Each hit Shocks the opponent, dealing X Energy damage over 2.5 seconds. Shock duration is increased by 50% for each Buff on Red Skull. These Shock Debuffs stack up to 5.

Special attacks

1: Transmit Force

Red Skull strikes his opponent before passing through space to quickly catch them off-guard with two quick hits.
Stun: The final hit refreshes all Shocks on the opponent inflicted through Red Skull’s abilities and Stuns the opponent for 2 seconds.

2: Harness Power

Manipulating the power of the Cosmic Cube, Red Skull unleashes multiple projectile attacks.
Shock: Each hit Shocks the opponent, dealing X Energy damage over 2.5 seconds. Shock duration is increased by 50% for each Buff on Red Skull. These Shock Debuffs stack up to 5.

3: Kneel Before Me!

The opponent is helpless in the presence of such raw power. Red Skull bends them to his will before unleashing the full force of the Cosmic Cube upon them.
Power Drain: Drain all of the opponent’s Power. For every 10% of Power drained this way, gain an Armor Up Buff.

Availability

2* 3* 4* 5* 6*
Premium Hero Crystal: already available (since 2018-11-13)

Synergies


Eternal Adversaries

Dark Illuminati
Armor Rating

Dark Illuminati
Armor Rating

Dark Illuminati
Armor Rating

Dark Illuminati
Armor Rating
  • 3*
  • 4*
  • All
* Synergy Champions
3* Dark Illuminati
All Villains gain +20% Armor.
3* Eternal Adversaries
Red Skull: Well-Timed Blocks have a +10% chance to Perfect Block for each Buff on Red Skull.
Captain America (WW2): Well-Timed Blocks generate a Fury Buff increasing Base Attack by 20% for 5 seconds.
3* Hail Hydra!
Red Skull: Intercepts Heal Block the Opponent for 7.5 seconds. Punisher 2099: Duration of Heal Block, Armor Break, and Power Lock Debuffs are increased by 50%.
4* Dark Illuminati
All Villains gain +20% Armor.
4* Eternal Adversaries
Red Skull: Well-Timed Blocks have a +10% chance to Perfect Block for each Buff on Red Skull.
Captain America (WW2): Well-Timed Blocks generate a Fury Buff increasing Base Attack by 20% for 5 seconds.
4* Hail Hydra!
Red Skull: Intercepts Heal Block the Opponent for 7.5 seconds. Punisher 2099: Duration of Heal Block, Armor Break, and Power Lock Debuffs are increased by 50%.
External synergies:
Champion * Synergy
3*
4*
5*
Unending Ambition
Diablo: Recover 1 Counterflow after winning 1 Fight.
Loki: +35% Curse Debuff duration.
Red Skull: +35% Shock Debuff damage.
4*
5*
6*
Enhanced Forcefield
Doctor Doom: Gains +15% Perfect Block chance.
3*
4*
5*
Seeing Red
Omega Red: Well Timed Blocks have a 100% chance to inflict 1 Death Spore up to a max of 30 Spores total.
Red Skull: While under 1 Bar of Power, Charging Red Skull’s Heavy Attack grants an Unstoppable Buff for 2 seconds. If Hit while Unstoppable, the Buff is removed and Red Skull immediately executes the Heavy Attack.
Red Hulk: +25% Power Rate against Incinerated opponents.

Duel targets

Kind Summoner Rank/Level PI Verified Actions
5* hard
THANATOS alf
4/55 10550 2019-01-15  Copy

Arena

Kind Starts Cutoff
5* featured 2018-08-06 33 658 765
5* featured 2018-08-02 36 781 824
4* featured 2018-08-06 11 429 065
4* featured 2018-08-02 11 012 373
4* basic 2019-02-04
4* basic 2019-01-31
3* featured 2018-08-06
3* featured 2018-08-02

Guides

  • All
Preview Kind Author Published
--- Champion Spotlight 0 0
spotlight Marvel Contest of Champions 2018-08-01

History

N/A

Relations

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Comments

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