Punisher 2099


0 0

Class

tech

Tier

Pretty Useful

Released

2017-06-29
playable character

Bio

Jake Gallows, proud member of the Public Eye Police Force had his life stolen from him one fateful day in 2099. Left for dead with his family murdered in cold blood, Jake discovered that if he wanted retribution, he’d have to handle it himself. His ruthless approach and top tier training eventually caught the eye of Hydra, and Jake was placed in charge of the Ministry of Punishment, where his punishments have only grown more severe and frequent.

Tags

#Control: Denial
#Metal
#Size: M
#Villain

Hints

Regeneration 0 0
Punisher’s Regeneration when he is low on health is not meant to be a powerful Arc Overload type effect. It is meant to provide Punisher with a small survivability if he drops too low on health. At max Battery, this ability provides around 20% of Punisher’s max health. As you get low on health, try activating more Special 1 attacks to keep your Battery up. This will guarantee you gain more health if you drop too low, and will also ensure you have enough power to use your Signature Ability if things go wrong.
Overdrive mode 0 0
The largest boost to damage that Punisher 2099 receives is from his Overdrive mode. While at 100% Battery, the total Attack boost is around 150%, making it one of the largest single attack boosts in The Contest.
Special Attacks 0 0
Careful use of Punisher’s three special attacks is key to maximizing his damage and utility.
Against opponents where you might need to use the Battery a lot for Heal Block or Power Lock, use the Special 1 buff to keep your battery charge high throughout the fight. If your Battery starts getting too high and you don’t want to risk going into Overdrive, simply use a Parry and a Heavy Attack to reduce your charge quickly.
Against opponents that Evade a lot, try using a special 3 right as you cross over into Overdrive. The massive damage boost will remain through the entire special attack and will even boost the damage dealt by the disintegration effect. Additionally, because you are in Overdrive, the opponent will gain very little power from receiving a Special 3.
Using a Special 2 while in Overdrive is good, but not as good as using a Special 3. Because the cost to activate Auto-Target happens immediately, you’ll lose 20 Battery before the first attack has a chance to deal damage. Instead, use Special 2 as a means to finish off an opponent that has an Evade or powerful Armor Up ability.

Abilities

Signature ability

Retribution 2099
Passive
A last-minute upgrade to the Punisher’s arsenal allows him to begin each fight with an additional 15% charge in his Nano-Tech Battery and also gains a new Nano-Tech Automatic Effect.
Opponent hits max Power Meter - 50% of the Battery is drained to drain 5% of the opponent’s Power and Power Lock them for X seconds.

Abilities

Armor Break breaks the Armor of Armored Champions, preventing Armor from preventing damage. Armor Break is an effective counter to Armored Champions.
Special Attack 2: Grenade Launcher: 100% chance to Armor Break, removing X Armor Rating for 10 seconds. If the Battery has at least 10% charge, it expends that amount to double the duration of the Armor Break Debuff.
Heal Block allows the Champion to stop the opponent's Regeneration.
Nano-Tech: Automatic Effects: Opponent activates a Regeneration Buff - 20% of the Battery is drained to infect the opponent with nano-inhibitors and Heal Block them for 8 seconds. This Debuff automatically reapplies itself if a Regeneration Buff is still active when it expires.
Charging:
The Nano-Tech Battery begins the fight with 25% of max charge.
Every 5 seconds, the Battery triggers a recharge.
If the opponent has 0 Buffs, the Battery recharges 6%.
If the opponent has 1 Buff, the Battery recharges 4%.
If the opponent has 2 or more Buffs, the Battery recharges 3%.
Overdrive:
When the Battery hits 100%, it immediately goes into Overdrive and continually drains. It also cannot recharge until it is drained entirely and switches back to recharge mode.
While in Overdrive: Punisher gains X additional Attack Rating for each remaining percent in the Battery and his attacks cause his opponent to gain 90% less Power.
Special Attack 1: The Punisher momentarily switches his battery into Overcharge mode, gaining 16% charge over 8 seconds.
Regeneration allows the user to regain lost Health.
Nano-Tech: Automatic Effects: Punisher drops below 10% Health - the Battery is drained entirely, allowing Punisher to Regenerate X Health over 10 seconds for each percent drained.
Stun prevents Champions from being able to move for several seconds. When a Champion is Stunned, it leaves them vulnerable to attack.
Nano-Tech: Automatic Effects: Punisher lands a Heavy Attack - 15% of the Battery is drained to Stun the opponent for 1.5 seconds.

Special attacks

1: Excessive Force

A vicious pistol whip followed by a barrage of hot lead shows why Jake still relies on good old fashioned gun-powder.
Nano-tech: The Punisher momentarily switches his battery into Overcharge mode, gaining 16% charge over 8 seconds.

2: Crowd Control

A burst of fire from his assault rifle and a grenade to the face will disperse any target.
20% of the Battery is drained to activate Auto-Targeting. Auto-Target attacks cannot trigger a Passive Evade and gain X additional Critical Rating.
Armor Break: Grenade Launcher: 100% chance to Armor Break, removing X Armor Rating for 10 seconds. If the Battery has at least 10% charge, it expends that amount to double the duration of the Armor Break Debuff.

3: Final Deletion

You have been found guilty of assaulting the Minister of Punishment. Your sentence: Disintegration.
50% of the Battery is drained to Disintegrate the opponent, dealing X Direct Damage over 10 seconds and reducing their Power Gain rate by 90%.

Availability

3* 4* 5* 6*
Premium Hero Crystal: already available (since 2017-10-10)

Synergies


Cross Training

Loyal Minister

Believer
  • 3*
  • 4*
  • 5*
  • All
* Synergy Champions
3* Cross Training
Punisher 2099: Begins the fight with 20% Power Meter.
Punisher: +20% Fury and Bleed Ability Accuracy.
3* Loyal Minister
Punisher 2099: Begin the fight with 15% additional Battery charge.
Captain America: +15% Attack while the opponent is Fatigued or Stunned.
4* Believer
Punisher 2099: The first use of the Nano-Tech Battery is immediately recharged.
Thor: +10% Fury Potency.
4* Cross Training
Punisher 2099: Begins the fight with 20% Power Meter.
Punisher: +20% Fury and Bleed Ability Accuracy.
4* Loyal Minister
Punisher 2099: Begin the fight with 15% additional Battery charge.
Captain America: +15% Attack while the opponent is Fatigued or Stunned.
5* Believer
Punisher 2099: The first use of the Nano-Tech Battery is immediately recharged.
Thor: +10% Fury Potency.
5* Cross Training
Punisher 2099: Begins the fight with 20% Power Meter.
Punisher: +20% Fury and Bleed Ability Accuracy.
5* Loyal Minister
Punisher 2099: Begin the fight with 15% additional Battery charge.
Captain America: +15% Attack while the opponent is Fatigued or Stunned.
External synergies:
Champion * Synergy
3*
Enemies level 2
All Champions gain +115 Critical Rating
4*
5*
6*
Enemies level 3
All Champions gain +155 Critical Rating
5*
Covert Insight
Everyone: Enemies are 35% less likely to evade Basic Attacks
4*
5*
6*
Extreme Conditions Kit
All Champions except Nick: If Nick is alive, once per fight when a teammate is inflicted with any Coldsnap, Frost Bite or Incinerate effect he will drop an Extreme Conditions Kit, granting Debuff Immunity for 10 seconds.
3*
4*
Hail Hydra!
Red Skull: Intercepts Heal Block the Opponent for 7.5 seconds. Punisher 2099: Duration of Heal Block, Armor Break, and Power Lock Debuffs are increased by 50%.

Duel targets

Kind Summoner Rank/Level PI Verified Actions
4* easy LambentPanda 1/10 1213 2018-03-29  Copy

Arena

Kind Starts Cutoff
5* featured 2018-12-03 32 753 894
5* featured 2018-11-29 30 011 451
4* featured 2018-12-03 5 784 886
4* featured 2018-11-29 5 603 700
4* featured 2017-07-03 11 799 351
4* featured 2017-06-29 10 383 989
4* basic 2019-06-03
4* basic 2019-05-30
4* basic 2018-01-08 2 737 793
4* basic 2018-01-04 2 703 089
3* featured 2018-12-03
3* featured 2018-11-29
3* featured 2017-07-03 1 071 478
3* featured 2017-06-29 1 367 244

Guides

  • All
Preview Kind Author Published
6 Star Punisher 2099 Level Up & Gameplay! - Act 5/6 & Realm of Legends 0 0
gameplay Seatin Man of Legends 2019-03-21
Punisher 2099 Rank Up, Abilities Overview & Gameplay 0 0
gameplay Seatin Man of Legends 2017-07-04
--- Entering Contest of Champions: Punisher 2099 0 0
spotlight Marvel 2017-06-29
Punisher 2099 Early Ability Review and Thoughts 0 0
review Joel Line 2017-06-02
--- Champion Spotlight 0 0
spotlight
--- Punisher 2099 Battery Usage 0 0
writeup Royal.Marshall

History

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Relations

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