Karnak


0 0

Class

skill

Tier

Occasionally Useful

Released

2016-09-01
playable character

Bio

Karnak Mander-Azur, Inhuman philosopher and Magister of the Second Tower of Wisdom, refused the transformative Terrigen Mists and chose instead to train his body and mind like no other. Through his training, Karnak has gained immense insight into both himself and others, allowing him to see the flaw in all things and strike down his opponents with ruthless physical and mental precision.

Tags

#Inhuman
#Mercenary
#Offensive: Raw Damage
#Size: M

Hints

Strong Match-Ups 0 0
  • Abomination, Ant-Man
    • In addition to having a class advantage over these Champions, Karnak reduces incoming Poison damage and duration while awakened and overcomes these Champions easily.
  • Electro, Spider-Man, Luke Cage
    • Karnak’s Special 3 Ability, Daze, allows him to reduce his opponent’s Defensive Ability Accuracy for a long duration, and bypass many of these Champions’ defensive triggers such as Static Shock and Evade.
Weak Match-Ups 0 0
  • Magneto, Magneto (Marvel NOW!)
    • In addition to a class disadvantage, both Magneto Champions also use energy damage during their base attacks and bypass Karnak’s only strong means of defense.

Abilities

Signature ability

Second Tower Training
Passive
Karnak's Inhuman metabolism and Autonomic Function Control allows him to shrug off Debuff effects 42.83 - 50.01
SigValue
3342.83
9950.01
%
faster than normal and reduces damage from Poison by 65%.

Abilities

Passive: Every 5 seconds, Karnak reduces his Class Disadvantage by 2% until it’s gone.
Passive: Given time to study his opponent, Karnak becomes Focused, gaining X Critical Rating. Whenever he is struck, Karnak loses focus for 9 seconds.
Special Attack 1: This attack allows Karnak to become Focused instantly.
Special Attack 2: Attack Rating increases by up to X based on how low the opponent's Health is at the time of impact.
Special Attack 3: Karnak Dazes his foes with his strike, reducing their Defensive Ability Accuracy by 80% for 40 seconds.
Physical Resistance is an indication of how much a Champion is able to resist physical (i.e. hand-to-hand) attacks.
Passive: Covered in dense callus, Karnak has toughened his skin and gains X increased Physical Resistance.
True Strike allows a Champion to ignore the effects of Armor, Resistances, and Evasion.
Special Attack 1: 100% Chance to gain True Strike for 8.5 seconds, allowing this Champion to ignore Armor, Resistances, Auto-Block and all Evade effects.

Special attacks

1: Distortion & Focus

Create distance, then focus to see the flaws.
Martial Focus: This attack allows Karnak to become Focused instantly.
True Strike: 100% Chance to gain True Strike for 8.5 seconds, allowing this Champion to ignore Armor, Resistances, Auto-Block and all Evade effects.

2: The Three Worlds

Through focus, understanding and strength, Karnak demonstrates his worlds philosophy.
Martial Focus: Attack Rating increases by up to X based on how low the opponent's Health is at the time of impact.

3: Blind Time

All of humanity is as nothing. The universe will not notice when Karnak’s foe is no longer.
Martial Focus: Karnak Dazes his foes with his strike, reducing their Defensive Ability Accuracy by 80% for 40 seconds.

Availability

3* 4* 5* 6*
Premium Hero Crystal: already available (since 2016-12-13)

Synergies


Enemies
Critical Rating

Family
Health

Family
Health

Teammates
Perfect Block Chance

Teammates
Perfect Block Chance
  • 3*
  • 4*
  • 6*
  • All
* Synergy Champions
3* Enemies level 2
All Champions gain +115 Critical Rating
3* Family level 2
Increases Maximum Health of all Champions by 5%
3* Teammates level 2
All Champions gain +4% Perfect Block Chance
4* Enemies level 3
All Champions gain +155 Critical Rating
4* Family level 3
Increases Maximum Health of all Champions by 6%
4* Teammates level 3
All Champions gain +5% Perfect Block Chance
4* Teammates level 3
All Champions gain +5% Perfect Block Chance
6* Enemies level 3
All Champions gain +155 Critical Rating
6* Family level 3
Increases Maximum Health of all Champions by 6%
6* Teammates level 3
All Champions gain +5% Perfect Block Chance
6* Teammates level 3
All Champions gain +5% Perfect Block Chance
External synergies:
Champion * Synergy
2*
3*
Family level 2
Increases Maximum Health of all Champions by 5%
4*
6*
Family level 3
Increases Maximum Health of all Champions by 6%
3*
4*
5*
Inhuman Royal Family
Medusa: Heavy Attacks inflict up to 4 permanent Armor Breaks.
Karnak: Becomes Focused 35% faster and True Strike lasts 35% longer.
3*
Rivals level 2
All Champions gain +90 Critical Damage Rating
4*
5*
Rivals level 3
All Champions gain +115 Critical Damage Rating

Duel targets

Kind Summoner Rank/Level PI Verified Actions
4* easy 1jaime 1/5 933 2018-03-31  Copy
4* easy Blacksadow69 1/1 780 2018-03-29  Copy
4* easy Xkamelot 1/10 1234 2019-09-12  Copy
5* easy isysekb 2/35 3885 2018-03-31  Copy
6* easy
Fedoroff Denis
1/25 8770 2018-03-31  Copy

Arena

Kind Starts Cutoff
4* featured 2016-09-05 10 133 755
4* featured 2016-09-01 10 104 026
4* basic 2017-03-13 3 104 571
4* basic 2017-03-09 3 030 884

Guides

  • All
Preview Kind Author Published
6 Star Karnak Level Up & Gameplay! - Iron Man Infinity War Takedown?! 0 0
gameplay Seatin Man of Legends 2019-05-21
Karnak: Quick Take Review and Champ Leaderboard 0 0
review Joel Line 2017-11-03
We Got Karnak! - Overview and Gameplay 0 0
gameplay Seatin Man of Legends 2017-03-12
--- Entering Marvel Contest of Champions: Karnak 0 0
spotlight Marvel 2016-09-01
--- Champion Spotlight 0 0
spotlight

History

N/A

Relations

N/A

Comments

N/A