Hyperion


0 0

Class

cosmic

Tier

Beyond God

Released

2016-12-08
playable character
large benefit from awakened ability

Bio

An infant cast into space, Hyperion was the only survivor of a dying race, on a dying world. He crashed to Earth, and was found by a man who called himself Father. Father would teach him right from wrong, good from evil, instilling in him a set of morals which would guide him into using his incredible powers as a sworn protector of our world.

Tags

#Defensive: Tank
#Hero
#New Avengers
#Size: L

Hints

Strong Match-Ups 0 0
  • Electro
    • Electro does a lot of Energy Damage. Hyperion is resistant to both Electro’s Special Attacks and his Static Shock. Hyperion’s Incinerate on his Special 1 attack also reduces the effectiveness of Electro’s block, further reducing the effectiveness of his Static Shock.
  • Abomination
    • Hyperion is immune to Poison substantially reducing Abomination’s damage potential against him. Additionally, Abomination’s large Health pool and toughness gives Hyperion time to build up his Cosmic Charges against him.
  • Groot
    • Groot is very tough, but doesn’t do a ton of damage. This is perfect for Hyperion, as he’s put under very little threat while he builds up his Cosmic Charges. Once he’s built them up, the Physical Resistance and Fury from those charges make him resilient to what damage Groot can do and powerfully equipped to blast through his defences.
Weak Match-Ups 0 0
  • Juggernaut
    • Juggernaut is aggressive. He wants to be Unstoppable and in your face dishing out damage. Against this kind of pressure it will be difficult for Hyperion to build his Cosmic Charges, which he needs to resist Juggernaut’s Class Advantaged Physical Damage. Additionally, Stagger will counter Hyperion’s Power Gains causing him to burn through his Cosmic Charges very quickly.
  • Scarlet Witch
    • Scarlet Witch as a Champion wants as many Critical Hits as possible meaning landing a barrage of attacks. Her class advantage will help her do even more damage, and her Nullify can strip Hyperion of his Power Gains, again causing him to convert his Cosmic Charges quickly.
  • Magik
    • Nullify and Power Lock are two of the scariest abilities for Hyperion and Magik has both. Limbo can also act to counter Hyperion’s potential to do a lot of damage in a short window. All in all, Magik is very well equipped to deal with Hyperion.

Abilities

Signature ability

Cosmic Potential
Hyperion's Eternal physiology becomes more efficient at storing and converting cosmic radiation, resulting in 46.91 - 50.01
TierRank/LevelSigValue
4*5/505646.91
3*4/409950.01
%
increased Buff duration.

Abilities

Cosmic Healing
Passive
Hyperion triggers Cosmic Healing by dashing backwards and holding block for 2 seconds, at a cost of 3 Cosmic Charges.
Cosmic Healing Regenerates 1002.6 - 1884.3
TierRank/LevelSigPIValue
3*4/409924161002.6
4*4/40037781884.3
of Hyperion's Health over 15 seconds.
After triggering Cosmic Healing, Hyperion will be unable to generate Cosmic Charges for 45 seconds.
Cosmic Charge
Passive
Gains charges periodically.
Maximum 3 charges at a time.
Each charge passively increases Physical Resistance by 537.1 - 566.13
TierRank/LevelSigPIValue
3*4/40992416537.1
4*4/4003778566.13
.
Each charge passively increases Attack by 220 - 413.5
TierRank/LevelSigPIValue
3*4/40992416220
4*4/4003778413.5
.
Whenever not at full Power, Cosmic Charges are converted into Power Gain Buffs, 1 at a time.
Armor Break breaks the Armor of Armored Champions, preventing Armor from preventing damage. Armor Break is an effective counter to Armored Champions.
Special Attack 2: 100% chance to Armor Break, removing an enemy Armor Up and applying 1513.64 - 1595.45
TierRank/LevelSigPIValue
3*4/409924161513.64
4*4/40037781595.45
Armor Rating reduction for 15 seconds.
Fury increases a Champion's Attack power.
Heavy Attacks: 40% chance for Fury, increasing your Attack by 264 - 496.2
TierRank/LevelSigPIValue
3*4/40992416264
4*4/4003778496.2
for 10 seconds.
Incinerate removes a fixed amount of damage over a fixed period of time, similar to Bleed or Poison, whenever a Champion would be burned. Incinerate also lowers a Champion's ability to Block.
Special Attack 1: This attack Incinerates the enemy, dealing 457.6 - 860.08
TierRank/LevelSigPIValue
3*4/40992416457.6
4*4/4003778860.08
Energy Damage over 10 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.
Passive
Eternal physiology grants immunity to all known poisons within the Battlerealm.
Stun prevents Champions from being able to move for several seconds. When a Champion is Stunned, it leaves them vulnerable to attack.
Special Attack 2: 60% chance to Stun for 4 seconds.

Special attacks

1: Atomic Vision

Hyperion fires beams of intense heat from his eyes to devastating effect.
Incinerate: This attack Incinerates the enemy, dealing 457.6 - 860.08
TierRank/LevelSigPIValue
3*4/40992416457.6
4*4/4003778860.08
Energy Damage over 10 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50% while it's active.

2: Solar Wind

Using his massive strength Hyperion can exhale with the force of a hurricane.
Armor Break: 100% chance to Armor Break, removing an enemy Armor Up and applying 1513.64 - 1595.45
TierRank/LevelSigPIValue
3*4/409924161513.64
4*4/40037781595.45
Armor Rating reduction for 15 seconds.
Stun: 60% chance to Stun for 4 seconds.

3: Orbital Kinetic Strike

Hyperion hammers his opponent into the ground, then launches himself into orbit, and uses gravity to smash back down on them with terrifying speed.
Cosmic Overcharge:
100% chance to gain up to 3 Cosmic Charges.
If Hyperion has 3 Cosmic Charges when used he instead gains a Cosmic Overcharge Buff.
While in Cosmic Overcharge mode Hyperion gains Power, and does not convert Cosmic Charges into Power Gains while below Full Power.

Availability

3* 4* 5*
Premium Hero Crystal: already available (since 2017-03-21)

Synergies


Friends
Armor Rating

Enemies
Critical Rating

Enemies
Critical Rating
  • 3*
  • 4*
  • 5*
  • All
* Synergy Champions
3* Enemies level 2
All Champions gain +115 Critical Rating
3* Friends level 2
All Champions gain +95 Armor Rating
4* Enemies level 3
All Champions gain +155 Critical Rating
4* Enemies level 3
All Champions gain +155 Critical Rating
4* Friends level 3
All Champions gain +130 Armor Rating
5* Enemies level 3
All Champions gain +155 Critical Rating
5* Enemies level 3
All Champions gain +155 Critical Rating
5* Friends level 3
All Champions gain +130 Armor Rating
External synergies:
Champion * Synergy
3*
Enemies level 2
All Champions gain +115 Critical Rating
4*
5*
Enemies level 3
All Champions gain +155 Critical Rating

Duel targets

Kind Summoner Rank/Level PI Verified Actions
4* easy
Assh ole
1/3 768 2018-03-29  Copy
4* easy Munntherunn 1/6 889 2018-03-31  Copy
4* easy PowWow100 1/10 1100 2018-03-31  Copy
5* easy Gelbran 1/25 2517 2018-03-30  Copy
5* hard Alexkillzu 5/65 12550  Copy
5* hard RobShiBob 4/55 7703 2018-03-30  Copy

Arena

Kind Starts Cutoff
5* featured 2018-04-23 41 358 957
5* featured 2018-04-19 39 198 012
4* featured 2018-04-23 7 527 009
4* featured 2018-04-19 7 050 126
4* featured 2016-12-12 13 573 600
4* featured 2016-12-08 12 851 158
4* basic 2018-10-15 2 615 985
4* basic 2018-10-11 2 731 989
4* basic 2017-06-19 5 809 524
4* basic 2017-06-15 6 421 617
3* featured 2018-04-23 677 319
3* featured 2018-04-19 654 387

Guides

  • All
Preview Kind Author Published
5 Star Hyperion Beyond God Tier Act 6 & Variant Gameplay 2019 0 0
gameplay Seatin Man of Legends 2019-05-31
Hyperion Pro Tips! - #1 Cosmic Godmode 0 0
review Seatin Man of Legends 2017-06-18
Hyperion Rank 5 Rank Up & Gameplay 0 0
gameplay Seatin Man of Legends 2017-03-31
Hyperion - Early Thoughts and Abilities 0 0
review Seatin Man of Legends 2016-12-21
--- Entering Marvel Contest of Champions: Hyperion 0 0
spotlight Marvel 2016-12-08
--- Champion Spotlight 0 0
spotlight
How to fight with Hyperion 0 0
guide Muzz MCOC

History

N/A

Relations

Kind Title Actions
counter champion Luke Cage

Comments

N/A