Howard The Duck


0 0

Class

tech

Tier

Borderline Bench

Released

2016-12-22
playable character

Bio

When Howard was whisked away from his detective agency in New York City to the battle realm, he didn't know what to expect. He certainly didn't expect to be shoved into some back warehouse, organizing the Collector's Crystals all day. Well, an insult like this won't just run off this duck's back. He's "borrowed" a spare ISO-Loader, made some upgrades, and attached an old friend; his famous Big Freaking Gun. It's time for Howard to introduce these so-called Champions to the ultimate fighting style of his home universe, Quack-Fu!

Tags

#Control: Counter
#Defenders
#Hero
#Metal
#Size: L

Hints

Strong Match-Ups 0 0
  • Wolverine, Wolverine (X-23), Deadpool
    • In addition to a class advantage, Howard can permanently reduce these Champions’ Regeneration Rate with his Special 1 or gain his own Regeneration effect with his Special 3.
  • Hulk, Captain America, Colossus
    • These Champions rely on raw damage to take down opponents and do not have access to Armor Break. Howard’s high Armor Rating protects him very well against this type of opponent.
  • Doctor Strange, Loki
    • These Champions have low Physical Resistance and Howard’s consistent Fury effects from Quack Fu allows his basic attacks to easily overpower these Champions.
Weak Match-Ups 0 0
  • Ronan
    • Ronan’s ability to convert Armor Up into Armor Breaks, combined with his increased Stun duration against buffed opponents allows him to quickly bring Howard down.
  • Iron Fist, Spider-Man (Symbiote)
    • These Champions can regularly apply Armor Break effects to bring down the ISO-Loader’s Armor effects and leave Howard with little in the way of defenses.

Abilities

Signature ability

Mash ALL the Buttons!
When brought below 60% and 30% Max Health
Howard frantically mashes buttons on the Loader console and has a X% chance to trigger a Self Repair or Thunderquack. Both effects last 7 seconds and are interrupted if Howard is Stunned. Self Repair Heals X Health.
Thunderquack deals X Energy Damage.

Abilities

Armor prevents some, but not all, damage to a Champion. Many Champions have Armor as a passive ability. Direct Damage ignores all Armor.
Passive: The ISO-Loader begins the fight with 8 stacks of Armor Up active, each increasing Armor Rating by X. Each time the Loader is struck, there's a 13% chance for a piece of Armor to fall off.
Special Attack 1: The ISO-Loader’s specialized metal punches out a portion of the opponent’s ISO-8, reducing Armor, Attack, Block Proficiency, Regeneration Rate, Physical Resistance, Crit Chance, and Crit Damage by 6% for the remainder of the fight.
Special Attack 2: The super-charged B.F.G. fires out a barrage of strange bullets to cause different effects. Each effect has a 30% chance to activate. Possible Effects: Heal Block, Power Drain, Poison, Armor Break, Power Lock, Shock, Weakness
Special Attack 3: The suit’s Catalyst Absorber fires off, granting Howard a temporary Buff for 9 seconds based on the opponent’s Class. While the Buff is active, Howard’s Critical Hits also gain a bonus effect.
Passive: For each stack of Quack Fu Fury, Howard's Critical Damage Rating is increased by X.

Special attacks

1: Unarmed Attack

“Let me introduce you to my fist!”
ISO loader: The ISO-Loader’s specialized metal punches out a portion of the opponent’s ISO-8, reducing Armor, Attack, Block Proficiency, Regeneration Rate, Physical Resistance, Crit Chance, and Crit Damage by 6% for the remainder of the fight.

2: B.F.G Surprise

Smack your opponent around, then fire everything!
ISO loader: The super-charged B.F.G. fires out a barrage of strange bullets to cause different effects. Each effect has a 30% chance to activate. Possible Effects: Heal Block, Power Drain, Poison, Armor Break, Power Lock, Shock, Weakness

3: Junkyard Smackdown

Eat this! Erm...maybe this!? Uhh...ramming speed!
ISO loader: The suit’s Catalyst Absorber fires off, granting Howard a temporary Buff for 9 seconds based on the opponent’s Class. While the Buff is active, Howard’s Critical Hits also gain a bonus effect.

Availability

3* 4* 5* 6*
Premium Hero Crystal: already available (since 2017-04-04)

Synergies


Friends
Armor Rating

Friends
Armor Rating

Teammates
Perfect Block Chance
  • 3*
  • 4*
  • All
* Synergy Champions
3* Friends level 2
All Champions gain +95 Armor Rating
3* Friends level 2
All Champions gain +95 Armor Rating
4* Friends level 3
All Champions gain +130 Armor Rating
4* Friends level 3
All Champions gain +130 Armor Rating
4* Teammates level 3
All Champions gain +5% Perfect Block Chance
External synergies:
Champion * Synergy
3*
Friends level 2
All Champions gain +95 Armor Rating
4*
5*
Friends level 3
All Champions gain +130 Armor Rating
3*
4*
5*
6*
Fearsome Four
Man-Thing: If Struck by a Basic Attack while under the effect of an Unstoppable Buff 100% chance to gain an Indestructible Buff lasting 0.5 second(s).
Howard: When the Opponent has an ISO Loader effect Howard’s Special 2 gains +50% Ability Accuracy.
She-Hulk: Striking a Stunned Opponent with a Heavy Attack grants a Fury Buff increase Attack by 100% of her Base Attack for 1 second(s).
4*
5*
Genetic Recode - Evolution
+2% Attack for each Buff in the RNA Bank.

Duel targets

Kind Summoner Rank/Level PI Verified Actions
4* easy
Fressi du kelb
1/1 817 2018-04-01  Copy
4* easy G699 1/1 761 2018-03-31  Copy
4* easy
MAJK CZ
1/4 858 2018-03-29  Copy

Arena

Kind Starts Cutoff
4* featured 2016-12-26 11 285 499
4* featured 2016-12-22 12 659 178
4* basic 2017-07-03 2 814 544
4* basic 2017-06-29 2 366 952

Guides

  • All
Preview Kind Author Published
--- Entering Marvel Contest of Champions: Howard The Duck 0 0
spotlight Marvel 2016-12-23
Hero Spotlight: Howard The Duck 0 0
review Dork Lessons 2016-12-21
Howard the Duck Early Access Review and Guide 0 0
review ContestChampion 2016-12-21
Howard The Duck - Abilities & Early Thoughts 0 0
review Seatin Man of Legends 2016-12-14
--- Champion Spotlight 0 0
spotlight

History

N/A

Relations

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Comments

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