Havok


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Class

mutant

Tier

God

Released

2019-02-07
playable character

Bio

Alexander Summers aka Havok, is the younger brother of Scott Summers. Much like his brother Havok has the ability to project blasts of plasma energy, though his blasts are released as concentric waves of energy, and Havok must use significant effort to focus them into directed blasts. Havok can be overwhelmed by his power which can make him nearly as dangerous to his friends as his enemies, and leads him to wear a specialized containment suit.

Tags

#Hero
#Offensive: Burst
#Size: M
#X-Men

Hints

Strengths 0 0
  • Once he’s setup, Havok has the potential to do a lot of Damage in just a couple of hits, this can be very useful in blowing through dangerous stages of fights.
  • With Medium Basic Attacks that are both Energy Damage and Non-Contact, Havok has the potential to counter abilities that trigger on Contact or Physical Damage.
  • High natural Energy Resistance makes him less susceptible to abilities that deal Energy Damage, even without the Opponent actually landing a hit.
  • A threat both on Offence and Defence, Havok can quite easily gain access to Unblockable Special Attacks, this can be especially useful when he needs to trigger that Special NOW or risk detonating his Plasma Build Ups too soon.
Weaknesses 0 0
  • Havok is very reliant on Damage from his Special Attacks, if he is unable to use them during their high damage windows it can cost him a lot of his Damage potential.
  • Havok doesn’t have perfect control of his Plasma Charges and Build Ups, he’ll need to plan ahead to make sure his powers peak at a moment when he can take maximum advantage.
  • Havok can be heavily countered by Armor Up Buffs, and Power Drain effects. In a bad match up he can find himself unable to access a lot of his damage.

Abilities

Signature ability

Plasma Amplification
Passive
Each time Havok gains a Plasma Charge, from any source other than this ability he has a X% chance to gain another one.

Abilities

Feedback
Heavy Attacks
Places a Feedback Debuff on the Opponent for 10 seconds, causing X Energy Damage over its duration, for each Plasma Build Up on the Opponent.
Opponent's Critical Damage Rating Reduction
When Struck By Critical Hits
Havok reduces the Opponent's Critical Damage Rating by 25%.
Plasma Build Up
Debuff
When Havok would generate a Plasma Charge beyond his maximum, he instead places a Plasma Build Up on the Opponent. Plasma Build Ups last until removed by another ability.
If made to Bleed Havok puts a Plasma Build Up on the Opponent.
At 11 Stacks all Plasma Build Ups are Removed.
When a Plasma Build Up is removed, it detonates causing X Energy Damage.
If a Plasma Build Up is removed due to a Purify effect its Damage is increased to X.
Champions with an Armor Up Buff, and Havok, receive no damage from this ability.
Less Power from Landing/Receiving Hits
Passive
Havok gains 25% less Power from landing and receiving Hits.
Plasma Charges
Passive
Havok generates a Plasma Charge every 5 seconds, and can have a maximum of 10 Plasma Charges.
While Power Locked Havok’s Plasma Charge generation increases to 2 Charges every 5 seconds.
Each time Havok receives Energy Damage or a Critical Hit he gains +1 Plasma Charge(s).
If affected by a Power Drain Havok loses all his Plasma Charges.
All Attacks: Havok’s Medium Attacks, Heavy Attacks, and Light combo ending attacks do not make Contact, and deal Energy Damage.
Passive: Havok’s mutation gives him +X Energy Resistance.
Havok is Immune to all forms of Incinerate.
Power Gain allows the user to gain Power without attacking or being attacked, allowing them to use Special Attacks.
Passive: Havok Passively generates 2.5% of a Bar of Power each second.
While Heavy Attack Charging: Convert 2 Plasma Charge(s) to 1 Prowess, each increasing Special Attack Damage by 10% and lasting until Havok's next Special Attack ends. Max 5 stacks.
Special Attack 3: Convert all Plasma Charges into Prowess Passive Effects.
Special Attacks: Converts up to 5 Plasma Charge(s) into Passive Prowess Effects, each increasing Special Attack Damage by 10% and lasting for 13 seconds.
Special Attacks: If Havok has 7+ Stacks of Prowess all hits of his Special Attacks become Unblockable.

Special attacks

1: Blast Waves

Havok releases waves of raw plasma energy, to batter his foes while building up dangerous levels of residual energy in their very cells.
Overcharge: On activating this Special Attack Havok gains a Overcharge Passive Effect for the next 9 seconds, granting +1 Plasma Charge(s) per second.

2: Focused Blast

Havok harnesses the energy within himself, propelling into the air before releasing a blast of plasma channeled directly towards his opponent.
Increased Attack: +X Attack as long as the Opponent doesn’t have an active Armor Up Buff.

3: Overwhelming Power

Nearly losing control Havok burns bright enough to compete with the very stars, before unleashing a devastating series of plasma blasts!
Increased Attack: +X Attack for each Plasma Charge converted.
Purifiy Plasma Build Ups: Purifies all Plasma Build Ups on the Opponent.
Prowess: Convert all Plasma Charges into Prowess Passive Effects.
All Special Attacks
Prowess: Converts up to 5 Plasma Charge(s) into Passive Prowess Effects, each increasing Special Attack Damage by 10% and lasting for 13 seconds.
Unblockable: If Havok has 7+ Stacks of Prowess all hits of his Special Attacks become Unblockable.

Availability

3* 4* 5* 6*
Premium Hero Crystal: already available (since 2019-05-21)

Synergies


Runs in the Family

Runs in the Family

Runs in the Family

Old Teammates

Old Teammates
  • 3*
  • 4*
  • 5*
  • All
* Synergy Champions
3* Old Teammates
Havok: Each time Havok deals Energy Damage to the Opponent he has a 10% Chance to gain 1 Plasma Charge.
Wolverine: Passively increases Attack by 20% of Base Attack while under the effect of a Regeneration Buff.
Nightcrawler: Begin the fight in Swashbuckling Mode, and while in this mode his chance to Deep Wound is increased by a flat 30%.
3* Runs in the Family
Havok: Gain 2 Plasma Charge(s) after each Special Attack.
Mister Sinister: Well timed Blocks against contact attacks inflict Degeneration, dealing 30% of Attack as Direct Damage over 1 second(s).
Cyclops (Both): Armor Breaks effects increase their Duration by 100%.
4* Old Teammates
Havok: Each time Havok deals Energy Damage to the Opponent he has a 10% Chance to gain 1 Plasma Charge.
Wolverine: Passively increases Attack by 20% of Base Attack while under the effect of a Regeneration Buff.
Nightcrawler: Begin the fight in Swashbuckling Mode, and while in this mode his chance to Deep Wound is increased by a flat 30%.
4* Runs in the Family
Havok: Gain 2 Plasma Charge(s) after each Special Attack.
Mister Sinister: Well timed Blocks against contact attacks inflict Degeneration, dealing 30% of Attack as Direct Damage over 1 second(s).
Cyclops (Both): Armor Breaks effects increase their Duration by 100%.
4* Uncanny Avengers
Havok: Well Timed Blocks grant +1 Plasma Charge.
Captain America: Passively increases Attack by 20% of Base Attack when Striking a Debuffed Opponent.
Wasp: When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, she gains a Passive Fury Effect increasing her Attack by 50% of her Base Attack for 3 seconds.
5* Old Teammates
Havok: Each time Havok deals Energy Damage to the Opponent he has a 10% Chance to gain 1 Plasma Charge.
Wolverine: Passively increases Attack by 20% of Base Attack while under the effect of a Regeneration Buff.
Nightcrawler: Begin the fight in Swashbuckling Mode, and while in this mode his chance to Deep Wound is increased by a flat 30%.
5* Runs in the Family
Havok: Gain 2 Plasma Charge(s) after each Special Attack.
Mister Sinister: Well timed Blocks against contact attacks inflict Degeneration, dealing 30% of Attack as Direct Damage over 1 second(s).
Cyclops (Both): Armor Breaks effects increase their Duration by 100%.
5* Uncanny Avengers
Havok: Well Timed Blocks grant +1 Plasma Charge.
Captain America: Passively increases Attack by 20% of Base Attack when Striking a Debuffed Opponent.
Wasp: When Wasp charges a Heavy Attack while hitting with a Basic Attack Combo, she gains a Passive Fury Effect increasing her Attack by 50% of her Base Attack for 3 seconds.

Duel targets

Kind Summoner Rank/Level PI Verified Actions
5* hard
Lethal Tomato
5/65 14340 2019-02-22  Copy

Arena

Kind Starts Cutoff
5* featured 2019-02-11
5* featured 2019-02-07
4* featured 2019-02-11
4* featured 2019-02-07
4* basic 2019-08-05
4* basic 2019-08-01
3* featured 2019-02-11
3* featured 2019-02-07

Guides

  • All
Preview Kind Author Published
5 Star Rank 4 Havok Rank Up & Variant Gameplay! - Unawakened God 0 0
gameplay Seatin Man of Legends 2019-02-23
--- Champion Spotlight 0 0
spotlight Marvel Contest of Champions 2019-02-06

History

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Relations

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Comments

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