Experimentation has enhanced Diablo’s concoctions, decreasing their Brewing time by 1 second and increasing their duration by X%.
Diablo takes 35% reduced damage from Poison effects and gains +20% Power Rate and +X Attack while Poisoned.
A master Alchemist, Diablo begins each Quest with a selection of Concoctions ready to be brewed. Throwing Light attacks allows Diablo to switch which Concoction to brew. By finishing a combo with a Medium attack, Diablo begins brewing the selected Concoction.
Once the Concoction has Brewed for 3 seconds, Diablo may dash back and hold block for 1.2 seconds to drink it. A new Concoction can’t brewed until the first is consumed.
If Diablo drinks a Concoction while the matching Concoction effect is still active he instead Poisons himself, dealing X direct damage over 8 seconds and reducing healing effects by 30%.
Embermoon Concoction - 4 Available each Quest
For 12 seconds, attacks deal a burst of additional Energy Damage equal to 55% of the damage dealt plus an additional 20% for each Buff the opponent has.
Counterflow Concoction - 4 Available each Quest
Gain 110% of a bar of Power over 12 seconds and allow basic attacks a 25% chance to Nullify for that duration.
Lifestitch Concoction - 4 Available each Quest
Recovers X Health when consumed and increases Regeneration rate by 25% for 12 seconds.
Ironskin Concoction - 4 Available each Quest
Gain +X attack and Stun Immunity for 12 seconds.
Poison deals a fixed amount of damage over a certain time period.
Diablo destroys his Brewed Concoction to inflict Poison, dealing X
direct damage over 10 seconds and reducing Healing effects by 30%.
Regeneration allows the user to regain lost Health.
Special Attack 1:
After the attack Diablo starts drinking an elixir, recovering up to X
Health based on how long he continues to drink.