Diablo


0 0

Class

mystic

Tier

Occasionally Useful

Released

2019-01-24
playable character
large benefit from awakened ability
large benefit from synergies

Bio

An unrivaled alchemist and a member of Spanish nobility, Esteban Corazon de Ablo uses his arcane concoctions to lengthen his life, incinerate his foes and more. Driven by an unending desire to become as powerful as a god, Diablo now finds himself in the Contest hoping to secure the ISO-Sphere for his continued experimentation. Ambition pushes the Spanish nobleman to acquire power at all costs, and very few heroes can, or will, stand in his way.

Tags

#Control: Counter
#Size: M
#Villain

Hints

Strengths 0 0
  • Quest Utility: Diablo can deal with a very wide variety of opponents. With careful use of his concoctions, Diablo can shut down almost any opponent. Couple his utility with his consistent, reliable regeneration abilities and Diablo is well suited to Quest grinding.
  • Tricky Buff Nodes: With ready access to Stun Immunity, Regeneration, Nullify and Poison Resistance, Diablo can deal with many nodes that might give other Champions a harder time. If the node attempts to throw Stun effects at inopportune moments, Ironskin can take care of that. If you’re taking consistent damage from an effect like Starburst, Diablo’s constant Regeneration from Special 1 will help mitigate it.
Weaknesses 0 0
  • Concoction Reliance: Diablo’s base stats are lower than other Champions as he’s an alchemist that relies on his elixirs for combat utility. Once his concoctions have run dry, Diablo will be a much weaker combatant and he will have a hard time keeping up.

Abilities

Signature ability

Arcane Innovation
Passive
Experimentation has enhanced Diablo’s concoctions, decreasing their Brewing time by 1 second and increasing their duration by X%.

Abilities

Self Experimentation
Diablo takes 35% reduced damage from Poison effects and gains +20% Power Rate and +X Attack while Poisoned.
Alchemy
A master Alchemist, Diablo begins each Quest with a selection of Concoctions ready to be brewed. Throwing Light attacks allows Diablo to switch which Concoction to brew. By finishing a combo with a Medium attack, Diablo begins brewing the selected Concoction.
Once the Concoction has Brewed for 3 seconds, Diablo may dash back and hold block for 1.2 seconds to drink it. A new Concoction can’t brewed until the first is consumed.
If Diablo drinks a Concoction while the matching Concoction effect is still active he instead Poisons himself, dealing X direct damage over 8 seconds and reducing healing effects by 30%.
Embermoon Concoction - 4 Available each Quest
For 12 seconds, attacks deal a burst of additional Energy Damage equal to 55% of the damage dealt plus an additional 20% for each Buff the opponent has.
Counterflow Concoction - 4 Available each Quest
Gain 110% of a bar of Power over 12 seconds and allow basic attacks a 25% chance to Nullify for that duration.
Lifestitch Concoction - 4 Available each Quest
Recovers X Health when consumed and increases Regeneration rate by 25% for 12 seconds.
Ironskin Concoction - 4 Available each Quest
Gain +X attack and Stun Immunity for 12 seconds.
Poison deals a fixed amount of damage over a certain time period.
Heavy Attacks: Diablo destroys his Brewed Concoction to inflict Poison, dealing X direct damage over 10 seconds and reducing Healing effects by 30%.
Regeneration allows the user to regain lost Health.
Special Attack 1: After the attack Diablo starts drinking an elixir, recovering up to X Health based on how long he continues to drink.

Special attacks

1: Double-Edged Elixir

Splashing the opponent with a scalding elixir, Diablo creates enough space to drink the remainder to heal his wounds.
Drink Concoction: If he has a Concoction brewed, Diablo drinks it after the attack.
Regeneration: After the attack Diablo starts drinking an elixir, recovering up to X Health based on how long he continues to drink.

2: Whelming Surge

A special mixture spawns a wave of arcane energy to engulf Diablo’s foe.
Energy Damage: This attack deals +50% Energy Damage for each active Concoction effect and Poison effect on Diablo.
Unblockable: This attack is Unblockable.

3: Epic Experimentation

Experimentation yields power, as Diablo quaffs an unknown set of elixirs then lets fly with a barrage of arcane might.
Permanent Effect: If he has a Concoction brewed, Diablo drinks it during this attack and gains a permanent effect based on the Concoction consumed.
Increased Attack: Emberboon or Ironskin: +X Attack for Energy-based attacks.
Increased Regeneration Rate: Counterflow or Lifestitch: +10% Regeneration Rate.

Availability

3* 4* 5* 6*
Premium Hero Crystal: already available (since 2019-05-07)

Synergies


Unending Ambition

Unending Ambition

Madcap Experimentalists

Madcap Experimentalists

Nemesis
Attack Rating
  • 3*
  • 4*
  • 5*
  • All
* Synergy Champions
3* Madcap Experimentalists
Diablo: Recover 1 Lifestitch after winning 1 Fight.
Dock Ock: +30% Heal Block Debuff duration.
Green Goblin: +1% Attack per Cunning / Madness charge.
3* Nemesis level 2
All Champions gain +5% attack
3* Unending Ambition
Diablo: Recover 1 Counterflow after winning 1 Fight.
Loki: +35% Curse Debuff duration.
Red Skull: +35% Shock Debuff damage.
4* Legion Accursed
Diablo: Recover 1 Ironskin after winning 1 Fight.
Mephisto: Gain 40% of a Power bar when a Poison Debuff would be gained. Cooldown: 10 seconds.
Juggernaut: +2000 Armor during Heavy Attacks.
4* Madcap Experimentalists
Diablo: Recover 1 Lifestitch after winning 1 Fight.
Dock Ock: +30% Heal Block Debuff duration.
Green Goblin: +1% Attack per Cunning / Madness charge.
4* Nemesis level 3
All Champions gain +6% attack
4* Twisted Arcanists
Diablo: Recover 1 Emberboon after winning 1 Fight.
Symbiote Supreme: +1% attack for each Stagger on the opponent.
Dormammu: +500 Energy Resistance while Dark Energy is at 100.
4* Unending Ambition
Diablo: Recover 1 Counterflow after winning 1 Fight.
Loki: +35% Curse Debuff duration.
Red Skull: +35% Shock Debuff damage.
5* Legion Accursed
Diablo: Recover 1 Ironskin after winning 1 Fight.
Mephisto: Gain 40% of a Power bar when a Poison Debuff would be gained. Cooldown: 10 seconds.
Juggernaut: +2000 Armor during Heavy Attacks.
5* Madcap Experimentalists
Diablo: Recover 1 Lifestitch after winning 1 Fight.
Dock Ock: +30% Heal Block Debuff duration.
Green Goblin: +1% Attack per Cunning / Madness charge.
5* Nemesis level 3
All Champions gain +6% attack
5* Twisted Arcanists
Diablo: Recover 1 Emberboon after winning 1 Fight.
Symbiote Supreme: +1% attack for each Stagger on the opponent.
Dormammu: +500 Energy Resistance while Dark Energy is at 100.
5* Unending Ambition
Diablo: Recover 1 Counterflow after winning 1 Fight.
Loki: +35% Curse Debuff duration.
Red Skull: +35% Shock Debuff damage.
External synergies:
Champion * Synergy
4*
5*
6*
Fantastic Rage
Doctor Doom: Heavy Attacks are guaranteed critical hits while the Opponent is suffering from a Stagger effect.

Duel targets

Kind Summoner Rank/Level PI Verified Actions
5* hard
Doc JC 2.0
5/65 14220 2019-02-22  Copy

Arena

Kind Starts Cutoff
5* featured 2019-01-28
5* featured 2019-01-24
4* featured 2019-01-28
4* featured 2019-01-24
4* basic 2019-07-22
4* basic 2019-07-18
3* featured 2019-01-28
3* featured 2019-01-24

Guides

  • All
Preview Kind Author Published
5 Star Diablo Rank Up & Gameplay! - Actually Good /w Suicides?! 0 0
gameplay Seatin Man of Legends 2019-05-14
--- Champion Spotlight 0 0
spotlight Marvel Contest of Champions 2019-01-23

History

N/A

Relations

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