Carnage


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Class

cosmic

Tier

High Demi-God

Released

2017-06-08
playable character
large benefit from awakened ability

Bio

Cletus Kasady was a serial killer from Brooklyn; psychotic and depraved from an early age. As a cellmate of Eddie Brock’s, he bonded with a spawn of the Venom Symbiote during a prison break, and merged into a single twisted being. Kasady and the Symbiote would go on a killing spree, earning them their name: Carnage. With the Symbiote amplifying Kasady’s psychotic tendencies, there’s no telling how deep their acts of depravity will plunge.

Tags

#Offensive: Raw Damage
#Size: M
#Symbiote
#Villain

Hints

Strong Match-Ups 0 0
  • Howard the Duck
    • Howard’s defences are based heavily around his Armor Up effects, and Carnage’s Bleeds don’t care about that armor at all! And if Howard survives long enough for his Armor Ups begin to fall off, Carnage will be gaining more and more Buffs.
  • Black Widow
    • Ironically in this matchup, Black Widow’s Signature Ability can actually benefit Carnage, as its Ability Accuracy Reduction can prevent him from swapping his passives. This makes it easier to avoid swapping to a defensive Passive effect, just before converting to a permanent Buff.
  • Electro
    • Carnage focuses on doing big damage with his Bleed effects. Since Electro does damage back based on your hits to him, Carnage can minimize the amount of damage returned to him due to the Bleed.
Weak Match-Ups 0 0
  • Doctor Strange
    • Doctor Strange has all sorts of Nullify to ruin Carnage’s day. Counterspell has a chance to remove Carnage’s permanent Buffs as they are applied, and his Special 2 can remove them after they’ve been applied as well.
  • Ronan
    • Ronan loves to go up against Champions who have a lot of Buffs and guess what Carnage has? There’s pretty much two ways to play this match-up. Either go all in, build up your Buffs and don’t get hit, or limit your Buffs by limiting your Special Attacks, focus on building to Special 3, and ride that Bleed.
  • Doctor Voodoo
    • There are so many ways for Doctor Voodoo to be dangerous to Carnage. If damage is his goal, his Special 1 can convert all those Buffs to Poison; so suppress a powerful Carnage his Signature Ability has a chance to prevent the Passive from converting to a Buff, or he can just Power Drain Carnage to prevent him from throwing enough Special Attacks to stack many Buffs.

Abilities

Signature ability

Bloodlust
Passive
The sight and smell of blood triggers Carnage’s bloodlust, granting a Power Gain Buff when activating a Bleed on the opponent that lasts as long as the Opponent is Bleeding or Armor Broken. The Power Gain grants up to X% of a Bar of Power per second based on how close Carnage is to the opponent.

Abilities

Carnage Symbiote
Passive
The Carnage Symbiote changes form creating weapons and armor which provide Passive bonuses based on Carnage’s current needs.
Struck: Resist Physical +X Physical Resistance
Block: Bulwark +X Block Proficiency
Light Attack: Precision +X Critical Rate
Medium Attack: Fury +X Attack
Heavy Attack: Cruelty +X Critical Damage Rate
Ravager
Passive
Carnage rips and tears at his opponents, each time he triggers a Bleed Debuff on his Opponent he has a 25% chance to Refresh the Duration of all the other Bleed Debuffs on his Opponent.
If one of his Bleeds fails to apply due to an Immunity he has a 100% chance to Armor Break his opponent instead, reducing their Armor by X lasting for 10 seconds. The Armor Break doesn’t stack.
While his Opponent is Bleeding or Armor Broken, his Special Attacks become Unblockable.
Additional Power from Striking the Opponent
Passive
Carnage gains 50% additional Power from Striking his Opponent. This is reduced by 25% per Mutation Buff he has.
Bleed deals a fixed amount of damage (usually a percentage of your Attack Rating) over a certain time period. Bleed is an effective counter to Armored Champions.
Critical Hits: If the target is already Bleeding or Armor Broken, gain a 100% Chance to Bleed dealing X damage over 0.5 seconds.
Heavy Attacks: 100% chance to inflict Bleed, dealing X Direct Damage over 15 seconds.
Special Attack 3: 100% chance to inflict Bleed, dealing X Direct Damage over 30 seconds.
Cruelty increases a Champion's Critical Damage when landing a Critical Hit on the opponent.
Special Attack 2: This attack receives X Critical Damage Rating.
Precision increases a Champion's chance to land Critical Hits.
Special Attack 1: This attack receives X Critical Rating.

Special attacks

1: Frenzied Assault

Carnage hurls himself at his opponent, rending with limbs and tentacles alike.
Precision: This attack receives X Critical Rating.

2: Rabid Onslaught

Carnage uses his tentacles to suddenly propel himself towards his target while he strikes with his claws.
Cruelty: This attack receives X Critical Damage Rating.

3: Aberrant Soul

Carnage uses his tentacles to pin his opponent in place, allowing him take the time to revel in the carnage he creates.
Bleed: 100% chance to inflict Bleed, dealing X Direct Damage over 30 seconds.
All Special Attacks
Mutation:
Each time Carnage activates a Special Attack he begins to Mutate for 10 seconds.
Once his Mutation ends he copies his current Symbiotic Creation as a Permanent Buff.
Maximum of 5 Permanent Buffs.

Availability

2* 3* 4* 5* 6*
Premium Hero Crystal: already available (since 2017-09-19)

Synergies


Shared Genetic Memory

Enemies
Critical Rating

Enemies
Critical Rating

Family
Health

Family
Health
  • 2*
  • 3*
  • 4*
  • 5*
  • All
* Synergy Champions
2* Shared Genetic Memory
Venom and Carnage gain +1 to their maximum number of Genetic Memory or Hyper Mutation Buffs
3* Enemies level 2
All Champions gain +115 Critical Rating
3* Shared Genetic Memory
Venom and Carnage gain +1 to their maximum number of Genetic Memory or Hyper Mutation Buffs
4* Enemies level 3
All Champions gain +155 Critical Rating
4* Family level 3
Increases Maximum Health of all Champions by 6%
4* Nemesis level 3
All Champions gain +6% attack
4* Shared Genetic Memory
Venom and Carnage gain +1 to their maximum number of Genetic Memory or Hyper Mutation Buffs
5* Enemies level 3
All Champions gain +155 Critical Rating
5* Family level 3
Increases Maximum Health of all Champions by 6%
5* Nemesis level 3
All Champions gain +6% attack
5* Shared Genetic Memory
Venom and Carnage gain +1 to their maximum number of Genetic Memory or Hyper Mutation Buffs
External synergies:
Champion * Synergy
3*
Enemies level 2
All Champions gain +115 Critical Rating
4*
5*
6*
Enemies level 3
All Champions gain +155 Critical Rating
5*
Broken Minds level 1
All Champions gain +1000 Armor Rating while Stunned
4*
Gwenom Rising
Gwen’s Spider-Sense charges are evolved, reducing their evade chance by half.
They also now grant an additional +10% Attack rating each and their max cap is raised by 1.
4*
5*
6*
Supreme Symbiosis
Symbiote Supreme: Each time a Stagger’s Duration Expires, it has a 25% chance to re-apply itself.
Symbiotes: Increases the Duration of all Bleed Debuff Effects by 20%.
4*
Enemies level 3
All Champions gain +155 Critical Rating

Duel targets

Kind Summoner Rank/Level PI Verified Actions
4* easy FlashyDre 1/10 1161 2019-09-18  Copy

Arena

Kind Starts Cutoff
5* featured 2018-10-22
5* featured 2018-10-18 29 068 012
4* featured 2018-10-22
4* featured 2018-10-18 5 324 462
4* featured 2017-06-12 10 252 325
4* featured 2017-06-08 15 326 727
4* basic 2019-04-22
4* basic 2019-04-18
4* basic 2017-12-18 2 344 394
4* basic 2017-12-14 2 366 721
3* featured 2018-10-22
3* featured 2018-10-18
3* featured 2017-06-12 1 412 463
3* featured 2017-06-08 1 429 505

Guides

  • All
Preview Kind Author Published
5 Star Carnage Rampage! - Act 5 & Variant Gameplay!! 0 0
gameplay Seatin Man of Legends 2018-12-28
Is Carnage Trash Tier? 0 0
gameplay contestchampion 2017-06-25
Carnage Rank Up & Gameplay 0 0
gameplay Seatin Man of Legends 2017-06-16
Champ Refresh Carnage: Taking out the "Carbage" 0 0
gameplay Joel Line 2017-06-16
--- Entering Marvel Contest of Champions: Carnage 0 0
spotlight Marvel 2017-06-08
Carnage - Early Ability Review and Thoughts 0 0
gameplay Joel Line 2017-06-02
Carnage & Punisher 2099 Abilities Overview 0 0
gameplay Seatin Man of Legends 2017-06-01
Carnage and Punisher 2099 Early Abilities Overview 0 0
gameplay Seatin Man of Legends 2017-05-28
--- Champion Spotlight 0 0
spotlight

History

Date Game version Title
2018-10-01 20.1 Buff
  • Increased Base Attack, Health, and Block Proficiency. (Note increasing his Base Attack increases the potency of all of his Fury Buffs as well)
  • Increased Bleed length and Damage on Heavy attack Bleed Debuff
  • Increased Bleed length and Damage on his Special 3 attack Bleed Debuff
  • New Ability: Each time Carnage triggers a Bleed Debuff, he has a chance to Refresh the Duration of all other active Bleed Debuffs. If one of his Bleed Debuffs fails due to an Immunity, he places an Armor Break instead
  • New Ability: Carnage gains increased Power Rate when striking the Opponent. The potency of this ability decreases per Mutation Buff he has active
  • Updated Signature Ability: Carnage gains a Power Gain Buff as long as the Opponent is suffering from a Bleed or Armor Break. The amount of Power gained increases when Carnage is close to his Opponent
  • Fixed an issue where a callout for Power Gain would repeatedly display

Relations

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Comments

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