Archangel


0 0

Class

mutant

Tier

Beyond God

Released

2017-03-02
playable character
large benefit from awakened ability

Bio

A founding member of the X-Men, Warren Kenneth Worthington III, was better known as Angel until he was nearly killed, and his wings were brutally amputated. Angel was saved by the ancient and powerful mutant Apocalypse, who transformed him into the horseman Death. Now with blue skin, retractable claws, and razor sharp metallic wings coated with a powerful neurotoxin, he has overcome the programming of Apocalypse, but still continues an inner struggle against his deadly bloodlust as Archangel.

Tags

#Hero
#Metal
#Offensive: Damage Over Time
#Size: M
#X-Force
#X-Men

Hints

Strong Match-Ups 0 0
  • Agent Venom
    • This can be a bit of a battle of wills at first. Archangel trying to stack Bleeds, Agent Venom trying to Tenacity them away. But just by landing the first Bleed, Archangel nearly halves Agent Venom’s Tenacity chance, and it only goes downhill from there. Man it feels good to be able to Parry this guy for once!
  • Spider-Man
    • Archangel’s Neurotoxin, once Awakened, allows him to start suppressing the friendly neighborhood Evade machine! Once you get that first Neurotoxin in place it will be much easier to land a second one, and the third!
  • The Hood
    • The Hood can be a tough contender. His Invisibility makes him dangerous to even attack but he Bleeds and Poisons just as easily as any mere human. This makes him perfectly susceptible to Neurotoxins, and it does feel good to watch him throw his second Special Attack, only to remain perfectly visible!
Weak Match-Ups 0 0
  • Vision
    • Vision is kind of the poster boy, err machine, for Archangel to avoid. His immunity to both Poison and Bleed effects will mean Archangel will have difficulty using his abilities to any great effect.
  • Cable
    • Cable’s Degeneration is going to be up 24/7, his Poison reduction passive will quickly get to full charge giving him a Special Attack Damage bonus, while leaving no window to convert Neurotoxins. All in all, bad day for Archangel!
  • Yellowjacket
    • Archangel needs to use his Special Attacks to apply Poisons aggressively, otherwise he has to wait for his opponent to hit him. Meanwhile Yellowjacket loves when his opponents are reliant on their Specials!

Abilities

Signature ability

Increased Toxicity
The Neurotoxin coating Archangel's wings and claws increases in toxicity, making each Neurotoxin charge cause a 31.62 - 34.99
SigValue
2131.62
9934.99
%
reduction in Ability Accuracy, and block all Regeneration on the target.

Abilities

Ability Accuracy Reduction Immunity
Passive
Archangel’s Ability Accuracy cannot be decreased by his opponent’s abilities
Bleed deals a fixed amount of damage (usually a percentage of your Attack Rating) over a certain time period. Bleed is an effective counter to Armored Champions.
Critical Hits: Critical Hits lacerate opponents with a 40% chance, inflicting 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Bleed damage over 15 seconds.
Heavy Attacks:
50% chance to inflict Bleed, dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Only the first Bleed effect triggered by this attack will consume a Poison effect, though all Bleeds triggered by it will convert to Neurotoxins as long as a Poison was consumed during the attack.
Special Attack 1: 20% chance to inflict Bleed, dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Special Attack 2: 50% chance to inflict Bleed, dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Special Attack 3: 100% chance to inflict Bleed, dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Passive
Each time Archangel triggers a Bleed effect on an opponent with an active Poison effect that he caused, they are combined, converting into a Neurotoxin charge, lasting 15 seconds.
Neurotoxins are a Passive effect, and therefore do not count as either a Debuff, or a Poison.
Neurotoxins do 1374 - 2583
TierRank/LevelSigPIValue
3*4/409924441374
4*4/402143942583
damage over their duration.
On expiry Neurotoxins have a 100% Chance to Stun their target for 1.5 seconds. This effect will not interrupt a Special Attack.
Poison deals a fixed amount of damage over a certain time period.
Blocking: -0% chance to Poison the target, reducing their Health recovery by 30% and dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Passive: Each Bleed Debuff on your opponent increases the chance of any of Poison triggering by a flat 25%, and reduces the chance that an opponent’s Tenacity ability will trigger by the same.
Special Attack 1: 0% chance to Poison the target, reducing their Health recovery by 30% and dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Special Attack 2: -40% chance to Poison the target, reducing their Health recovery by 30% and dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Special Attack 3: 100% chance to Poison the target, reducing their Health recovery by 30% and dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Stun prevents Champions from being able to move for several seconds. When a Champion is Stunned, it leaves them vulnerable to attack.
Special Attack 3: 100% chance to Stun for 5 seconds.

Special attacks

1: Bladed Pinions

Archangel fires several of his razor edged metallic feathers, coated with his potent neurotoxin.
Bleed: 20% chance to inflict Bleed, dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Poison: 0% chance to Poison the target, reducing their Health recovery by 30% and dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.

2: Razor Winged Strike

Archangel uses all six of his limbs in a flurry of razor sharp blows.
Bleed: 50% chance to inflict Bleed, dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Poison: -40% chance to Poison the target, reducing their Health recovery by 30% and dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.

3: Hypersonic Scream

Archangel emits an intense high pitched shriek, stunning his opponent, creating an opening for a series of high speed strikes!
Bleed: 100% chance to inflict Bleed, dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Poison: 100% chance to Poison the target, reducing their Health recovery by 30% and dealing 572.5 - 1076.25
TierRank/LevelSigPIValue
3*4/40992444572.5
4*4/402143941076.25
Direct Damage over 15 seconds.
Stun: 100% chance to Stun for 5 seconds.

Availability

3* 4* 5*
Premium Hero Crystal: already available (since 2017-06-13)

Synergies


Mutant Agenda
Special Attack Damage

Mutant Agenda
Special Attack Damage

Romance
Power Gain

Mutant Agenda
Special Attack Damage

Mutant Agenda
Special Attack Damage
  • 3*
  • 4*
  • 5*
  • All
* Synergy Champions
3* Mutant Agenda level 2
All Mutant Champions gain +10% Special Attack Damage
3* Romance level 2
All Champions gain +4% Power Gain
4* Mutant Agenda level 3
All Mutant Champions gain +12% Special Attack Damage
4* Mutant Agenda level 3
All Mutant Champions gain +12% Special Attack Damage
4* Romance level 3
All Champions gain +5% Power Gain
4* Teammates level 3
All Champions gain +5% Perfect Block Chance
5* Mutant Agenda level 3
All Mutant Champions gain +12% Special Attack Damage
5* Mutant Agenda level 3
All Mutant Champions gain +12% Special Attack Damage
5* Romance level 3
All Champions gain +5% Power Gain
5* Teammates level 3
All Champions gain +5% Perfect Block Chance
External synergies:
Champion * Synergy
3*
Romance level 2
All Champions gain +4% Power Gain
4*
5*
6*
Romance level 3
All Champions gain +5% Power Gain

Duel targets

Kind Summoner Rank/Level PI Verified Actions
4* easy APL24 1/6 906 2019-02-06  Copy
4* easy darkwings92 1/3 889 2019-02-06  Copy
5* hard Gox.God 5/65 13769 2019-02-06  Copy

Arena

Kind Starts Cutoff
4* featured 2018-01-15 12 073 132
4* featured 2018-01-11 11 541 555
4* featured 2017-03-06 13 331 205
4* featured 2017-03-02 12 339 167
4* basic 2018-07-16 2 505 455
4* basic 2018-07-12 2 940 409
4* basic 2017-09-11 5 215 873
4* basic 2017-09-07 6 128 947
3* featured 2018-01-15 801 101
3* featured 2018-01-11 707 531
3* featured 2017-03-06 1 100 659
3* featured 2017-03-02 1 007 733

Guides

  • All
Preview Kind Author Published
FINALLY! Arch Angel Rank Up, Gameplay, and Comparison: 4 Star Rank 5/50 0 0
gameplay Dork Lessons 2017-10-13
Archangel Rank Up, Abilities & Gameplay 0 0
gameplay Seatin Man of Legends 2017-09-15
Archangel God Mode 0 0
review Hector 2017-09-13
--- Entering Marvel Contest of Champions: Archangel 0 0
spotlight Marvel 2017-03-02
--- Champion Spotlight 0 0
spotlight

History

N/A

Relations

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Comments

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