Power Drain takes away the opponent's Power. Unlike Power Burn, this is in addition to any damage dealt, meaning the opponent will still take some damage from the attack even if blocking.
Civil Warrior
Special Attack 2 :
Depletes up to 60% of the target's max Power.
Dormammu
Finish a Combo with a Medium Attack:
The target doesn't gain Power from this Hit.
Depletes up to X% of the target's max Power.
Imbued: Causes Direct Damage equal to X of the Power Drained from the opponent by this attack.
Green Goblin
Bag of Tricks - Special & Heavy Attacks:
Power Drain - drains 8% of the opponent’s max Power.
Guillotine 2099
Special Attack 1 :
The final strike of this attack drains 20% of the Opponent’s current Power per Digi-Soul, increasing to 40% per Digi-Soul if the attack doesn’t make contact with the Opponent.
Hawkeye
Special Attack 1 :
Depletes up to 40% of the target's max Power.
Kang
Special Attack 2 :
Depletes up to 100% of the target's max Power.
Mephisto
Special Attack 3 :
Once a fight, Mephisto instantly drains up to 2 Power Bars from the opponent. If the maximum amount is drained, Mephisto activates his Aura of Incineration for the rest of the fight.
Mysterio
Power Drain:
no details available
Nebula
Special Attack 1 :
Inflicts Power Drain, depleting up to 3.5% of the target's max Power per Shock Debuff on the opponent.
Psylocke
Special Attack 1 :
Depletes up to 25% of the target's max Power.
Red Skull
Blocking a Basic Attack:
Consume one Armor Up Buff generated by Red Skull to Power Drain 10% of the opponent’s Max Power and inflict X as Direct Damage for each Buff on Red Skull.
Spider-Man (Stark Enhanced)
Heavy Attacks :
An EMP webshot drains 45% of the opponent’s Power Meter. Cooldown: 30 seconds.
Warlock
Contact:
If the hit was a non-contact Basic Attack, the Opponent instantly Drains 10% of their current Power.
Doctor Octopus
Academic Background:
Doctor Octopus’s extensive academic background lets him start the fight with each of his Research Categories at X and each Breakthrough is replaced by a new effect.
Physics: Drain 100% of Power Gained and Steal X% of the Power Drained.
Chemistry: Deal Direct Damage equal to 100% of Health Gained and Lifesteal X% of the Damage done.
Biology: Gain the standard Biology Breakthrough Armor Up and X Armor Penetration while it's active.
Ghost Rider
Special Attack 2 :
Judgement of Anger: 80% chance.
Secondary: Drains 18% of the opponent’s max Power over 2 seconds.
Howard The Duck
Special Attack 2 :
The super-charged B.F.G. fires out a barrage of strange bullets to cause different effects. Each effect has a 30% chance to activate. Possible Effects: Heal Block, Power Drain, Poison, Armor Break, Power Lock, Shock, Weakness
Punisher 2099
Retribution 2099:
Passive
A last-minute upgrade to the Punisher’s arsenal allows him to begin each fight with an additional 15% charge in his Nano-Tech Battery and also gains a new Nano-Tech Automatic Effect.
Opponent hits max Power Meter - 50% of the Battery is drained to drain 5% of the opponent’s Power and Power Lock them for X seconds.
Scarlet Witch
Veil of Fortune:
Critical Hits
Whenever a Critical Hit occurs for either player, there's a 85% chance the Scarlet Witch triggers her chaos magic, generating 0 - 8 Buffs or Debuffs.
Spider-Man (Miles Morales)
Special Attack 2 :
Miles’ unpredictable Venom Blast has varying effects based on Champion Class. The chance to activate a Venom blast is increased by up to 12% the smaller the target is.
Science & Cosmic Champions: 65% chance to Stun the opponent for 2.5 seconds.
Tech & Skill Champions: 60% chance to Power Drain the opponent, removing 28% of the opponent’s Max Power.
Mystic & Mutant Champions: 70% Chance to Fatigue the opponent, reducing Critical Rating by X for 7 seconds.
Star-Lord
Element Gun:
no details available
Vulture
Chitauri Energy Core:
Passive
Vulture spends X Chitauri Energy by dashing away from his opponent, then immediately back to trigger a Raptor Strike.
If the Raptor Strike attack is Blocked he gains a Decoy Buff, which causes the next attack against him that would otherwise hit to miss. Max: 1 Stack
Each time Vulture lands a Critical Hit his suit stores X Chitauri Energy for later use.
If the Raptor Strike hits his opponent it Drains X% of their Current Power.
Vulture Evades all attacks while Dodging back. Dodging an attack this way consumes X Chitauri Energy and Incinerates the Opponent, dealing X Damage over X seconds. This also removes Perfect Block Chance and reduces Block Proficiency by 50%. Max: 1 Stack.
Winter Soldier
EMP Upgrade:
Critical Hits
An upgrade to Bucky's bionic arm grants his Critical Hits a 15% chance to Power Drain his target for 23.12
TierRank/LevelSigPIValue
3*4/4048205923.12
%
of the target's max power. The amount drained increases based on Critical Hit Damage.

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