Judgment allows its user to place one of many Judgments upon their opponent, which each last indefinitely and can only be placed once.
However, if the opponent is inflicted with Damnation, they can have Judgments placed upon them again.
Each Judgment has a secondary effect, which gets more powerful for each Judgment active.
The list of Judgments that can be placed is as follows.
|Judgment of Spite||Inflicts Bleed on the opponent|
|Judgment of Malice||The user gains Life Steal|
|Judgment of Corruption||The user gains a burst of Attack|
|Judgment of Pride||Inflicts Fate Seal on the opponent|
|Judgment of Anger||Inflicts Power Drain on the opponent|
|Judgment of Guilt||Inflicts Damnation, Power Lock, Heal Block, and Fate Seal on the opponent|
Special Attack 1
Judgement of Pride: 70% chance.
Secondary: Fate Seals the opponent, Nullifying all Buffs for 5 seconds.
Special Attack 2
Judgement of Anger: 80% chance.
Secondary: Drains 18% of the opponent’s max Power over 2 seconds.
Special Attack 3
Judgement of Guilt: 100% chance.
Secondary: Inflicts Damnation upon the opponent through the Penance Stare for 4 seconds, dealing Direct Damage.
Opponents under Damnation are also Power Locked, Heal Blocked and Fate Sealed.
When Damnation ends, all Judgments are removed from the opponent and can be applied again.
Judgement of Malice: 80% chance.
Secondary: Gain a Lifesteal Passive effect for 5.75 seconds, allowing Ghost Rider to steal Health with each attack.
Finish a 5 Hit Combo with a Light Attack
Judgement of Spite: 70% chance.
Secondary: Inflicts Bleed, dealing Direct Damage over 3 seconds.