Fatigue lowers the Critical Hit Rate of a Champion, making it a good counter against Champions that need Critical Hits like Iron Fist.
Ant-Man
Light Attacks :
20% chance to Fatigue the opponent for 15 seconds, lowering their Critical Rating by 89.47 - 100
TierRank/LevelSigValue
2*3/305089.47
3*4/407297.37
4*3/3040100
.
Captain America
Blocking :
A Perfect Block has a 90% chance to Fatigue the opponent, lowering their Critical Rating by 188.89 - 216.67
TierRank/LevelSigValue
2*3/3074188.89
3*4/4071205.56
4*3/3020211.11
5*2/350216.67
for 12 seconds.
Colossus
Special Attack 3 :
100% chance to inflict an indefinite Passive Fatigue on the opponent, reducing their Critical Rating by X.
Joe Fixit
Passive :
HEARTS: Joe triggers his accelerated healing ability, granting X health recovery per minute.
SPADES: Mr. Fixit is morally ambiguous at best and knows how to make his punches hurt. Each attack has a 14% chance to Weaken or Fatigue the opponent, reducing attack by 10% and Critical Rating by X.
CLUBS: Joe isn’t some dumb brute and he’s smart enough to take advantage of anyone who thinks he is, granting X Critical Rating for each hit of his combo meter.
DIAMONDS: He may not be as big as the Hulk, but you still won’t like him when he’s angry. Joe gains up to X Attack based on lost health.
Spider-Man (Miles Morales)
Special Attack 2 :
Miles’ unpredictable Venom Blast has varying effects based on Champion Class. The chance to activate a Venom blast is increased by up to 12% the smaller the target is.
Science & Cosmic Champions: 65% chance to Stun the opponent for 2.5 seconds.
Tech & Skill Champions: 60% chance to Power Drain the opponent, removing 28% of the opponent’s Max Power.
Mystic & Mutant Champions: 70% Chance to Fatigue the opponent, reducing Critical Rating by X for 7 seconds.
Void
Intimidating Presence:
For each Champion alive on the opponent’s team, Intimidating Presence Debuffs have a 0.6 second delay before fully activating.
Agility Debuff - Reduces Ability Accuracy of Evade and the Dexterity Mastery by 30%. Max Stacks: 2
Fatigue Debuff - Reduces Critical Rating by 1076.92
TierRank/LevelSigPIValue
4*5/50037261076.92
. Max Stacks: 2
Petrify Debuff - Reduces the effectiveness of Power Gain and Regeneration by 50%. Max Stacks: 2
When all Intimidating Presence Debuffs are at max stacks, those Debuffs will be removed after 5 seconds.

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