Evade allows a Champion to instantly dodge an attack.
Black Widow
When Attacked:
3% chance to automatically dodge incoming attacks.
Daredevil
When Attacked:
Daredevil’s enhanced senses grant him a 15% chance to dodge projectile attacks.
Elsa Bloodstone
Well-Timed Blocks:
When performing a Well-Timed block on basic attacks, Elsa has a 100% chance to Evade. This ability goes on Cooldown for 11 seconds.
When performing an Evade, Elsa counter attacks with her Revolver and deals X Direct Physical Damage on Hit. This attack generates no Power for the Opponent.
Mister Fantastic
Passive :
5% chance to Evade for each non-Damaging Debuff on either Champion. Does not trigger during a Well-Timed Block.
Moon Knight
When Attacked:
In the darkness of a New Moon, evade attacks with a 5% chance.
Nightcrawler
Special Attack 1 :
Using this attack increases Nightcrawler’s chance to Evade by 33% for 10 seconds if in Neyaphem Mode.
Quake
Passive:
Evades all Basic Attacks against opponents with a Concussion.
Spider-Gwen
Evade Effects:
+550% Evade Ability Accuracy vs. Unblockable Special Attacks.
While Blocking, this Champion will not attempt to Evade.
Spider-Man (Miles Morales)
When Attacked:
Miles begins the fight with 5 Spider-Sense charges. Each charge grants him a Passive 6.5% chance to Evade incoming attacks at the cost of 1 charge.
Spider-Man (Stark Enhanced)
When Attacked:
Spider-Man’s burgeoning Spider-Sense grants him a Passive 3% chance to Evade an incoming attack.
Ultron
Passive :
function Evade(every 7 seconds)
Ultron Prime
Passive :
function Evade(every 7 seconds)
Daredevil (Classic)
Radar Sense:
With acute sensory perception more attuned than even Spider-Man, Daredevil evades projectiles with a 73.01
TierRank/LevelSigPIValue
4*4/4021339573.01
%
chance.
Ronin
Unrelenting Agility:
When Attacked
While at 7 Cruelty Passives, Ronin gains Evasion on the next incoming hit for X seconds. Removes all Cruelty Passives when Ronin Evades an attack. Successful Evades do not grant Stance Abilities.
When Ronin Evades an attack, gain a Fury Passive increasing Attack Rating by X for 7 seconds.
Spider-Man (Classic)
Spider Sense:
When Attacked
Increased agility coupled with small stature and a sixth sense for imminent danger make Spider-Man 21.46 - 24.99
SigValue
4421.46
8524.33
9924.99
%
more elusive.
Spider-Man (Stealth Suit)
Spider-Sense:
Spider-Man begins the fight with a Spider-Sense Charge granting him a Passive 70% chance to Evade incoming Basic Attacks when not Blocking.
When Spider-Man Evades an attack, Spider-Sense goes on cooldown for 25 seconds.
Dodging or Evading incoming hits pauses Fury and Precision Passives for 3.5 seconds.
Spider-Man (Symbiote)
Symbiotic Enhancement:
Special Attacks
The strange alien Symbiote grants Spider-Man enhanced Spider Senses whenever he activates a special attack, granting 35.09 - 39.74
TierRank/LevelSigPIValue
3*4/4040210835.09
4*4/4094399039.74
%
Evasion for 8 seconds.
Wasp
When Attacked:
Wasp has a 8% chance to shrug off all Damaging Debuffs other than Bleed, then shrink to Counter Attack, Evading the opponent’s attack and inflicting Shock, dealing 552 - 2775
TierRank/LevelSigPIValue
3*4/4001549552
5*5/65078252775
Energy Damage over 8 seconds.

Guides

N/A

Relations

Kind Title Actions
counter ability True Strike