Armor prevents some, but not all, damage to a Champion. Many Champions have Armor as a passive ability. Direct Damage ignores all Armor.
Black Panther (Civil War)
Armor:
no details available
Civil Warrior
Armor:
no details available
Guillotine
Passive :
A layer of Armor provides an additional 168.13 - 192.86
TierRank/LevelSigPIValue
2*3/3085869168.13
3*4/40992226182.97
4*4/40234078192.86
Armor Rating.
Guillotine 2099
Armor:
no details available
Heimdall
Armor:
no details available
Howard The Duck
Armor:
no details available
Hulkbuster
Armor:
no details available
Iron Man
Armor:
no details available
Iron Patriot
Armor:
no details available
Juggernaut
Armor:
no details available
Killmonger
Passive :
At the start of the fight, Vibranium Armor provides X Armor Rating and Killmonger gains X% of his missing Power each time a Debuff is inflicted against him. Vibranium Armor is disabled if he is suffering from an Armor Break effect.
Rhino
Passive :
A layer of Armor provides an additional X Armor Rating.
Sentinel
Armor:
no details available
Silver Surfer
Armor:
no details available
Thanos
Armor:
no details available
Ultron
Blocking :
function Armor(25% chance, 107.89
TierRank/LevelSigPIValue
5*4/551409063107.89
rating increase, 15 seconds)
Ultron Prime
Blocking :
function Armor(25% chance, X rating increase, 15 seconds)
Unstoppable Colossus
Armor:
no details available
War Machine
Armor:
no details available
Darkhawk
Shield Mode:
If Darkhawk is Knocked Down he exits any other mode and enters Shield Mode for 10 seconds. Mode activation is unaffected by Ability Accuracy reduction. Shield Mode provides X Armor and reduces enemy Critical Damage by 100%.
If Darkhawk Blocks a Contact Attack while in Shield Mode he has a 100% chance to inflict Shock, instantly dealing X Energy Damage.
Emma Frost
Passive :
Emma starts the fight in Diamond Form.
When the Opponent is at least one Power Level ahead of Emma, she deactivates Telepath Form and switches to Diamond Form.
10% chance that a Block reduces all damage.
+X Armor
+X Block Proficiency
+X Physical Resistance
+X Critical Resistance Rating
Opponents have -X Critical Damage Rating
Iceman
Passive :
Iceman begins the fight with a layer of Ice Armor active, increasing his Armor Rating by 616.67 - 650
TierRank/LevelSigPIValue
3*4/40832336616.67
4*4/40524328650
.
If Iceman would lose more than 5% of his Max Health from a single source, his Ice Armor protects him from the blow, reducing the health loss to 5%, then it shatters.
If Iceman would become Stunned while his Ice Armor is active, the Ice Armor negates the effect, then shatters.
Once shattered, Ice Armor takes 15 seconds to reform.

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